Spoiler: Round 4, Philemon's Statistics
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Philemon Cooper
Male Neutral Good Human Ranger (Skirmisher/Guide), Level 1, Init 2, HP 13/13, Speed 30 ft.
AC 17, Touch 12, Flat-footed 15, CMD 16, Fort 4, Ref 4, Will 2, CMB +4, Base Attack Bonus 1
Shortbow (w/ 20 Arrows) +3 (1d6, 20/x3)
Scale Mail (+5 Armor, +2 Dex)
Abilities Str 17, Dex 14, Con 14, Int 10, Wis 12, Cha 7
Condition None

"Come on! We've got to get him!" encourages Phil as he glances nervously at the unconscious dwarf behind the ogre. It looks like she was breathing steadily, but it's hard to tell from here...

With a sigh he draws another arrow and lets it fly at the attacker!

Spoiler: Mechanics
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Continue moving away so that the ogre cannot reach him and any of the other PCs in the same round.

Attack - Shortbow: (1d20+3)[17] to hit, (1d20+3)[18] (20/x3), (1d6)[3] piercing damage, (1d6)[4] critical strike damage.