Grok
Dwarf Paladin 7
AC: 9 HP: 77/77 PP: 10 PIv: 9 PIs: 10
HD: 7/7d10, Conditions: none
Thundering up the stairs, Grok arrives just in time to hear the tabaxi's warning, and he drops his prisoner as he spots the giant glowing skull, and levels his glaive at it as he charges. "Foul thing! Return to death!" Moments later, he brings his charge home, slamming the polearm into the giant skull with all the force he can bring to bear, and as it strikes, the bones seem to glow with a radiant light.
Spoiler: OOC
I think he can move to the square to the southeast of Leaf, and attack things.
Vow of Enmity(Bonus) against the skull, giving him advantage on his attacks. Also, smiting, because undead.
(2d20b1)[19]+9(28) Attack 1
(1d10+6)[10] Damage + (3d8)[8] radiant damage
(2d20b1)[10]+9(19) Attack 2
(1d10+6)[14] Damage + (3d8)[7] radiant damage