Fur Angel
Tiny Outsider (Chaos, Good, Extraplanar)
Hit Dice: 3d8 (13 hp)
Initiative: +3
Speed: 20 ft. (4 squares), Fly 50 ft. (Good)
Armor Class: 20 (+2 Size, +3 Dex, +5 Natural), touch 15, flat-footed 17
Base Attack/Grapple: +3/-5
Attack: Claw +8 melee (1d4)
Full Attack: 2 Claws +8 melee (1d4)
Space/Reach: 2 1/2 ft./0 ft.
Special Attacks: Spell-Like Abilities
Special Qualities: Protective Aura, DR 5/Evil, Darkvision 60 ft., Fast Healing 2, Immune to Petrification, Cold Resistance 5
Saves: Fort +3, Ref +6, Will +4
Abilities: Str 10, Dex 17, Con 10, Int 10, Wis 12, Cha 14
Skills: Diplomacy +8, Hide +17, Knowledge (any one) +5, Listen +7, Move Silently +9, Search +6, Spellcraft +6, Spot +7, Tumble +4
Feats: Dodge, Weapon Finesse
Environment: A Chaotic Good Aligned Plane
Organization: Solitary
Challenge Rating: 2
Treasure: None
Alignment: Chaotic Good
Advancement: 4-6 HD (Tiny)
Level Adjustment: --- (Improved Familiar, Level 7)
"Honey, what the Hell is that?"
"It's a monkey kitten princess angel."
"I hadda ask...what's it for?"
"Emotional support? Marital advice maybe. She also bakes a mean cookie."
Fur Angels look like a combination of monkey and kitten, with little bird wings. They are usually dressed in a sparkling white dress and tiara. Their origin is unknown, but it's believed the Angels saw Imps on the Prime Material wreaking havoc, and decided they needed a counter for that. Unfortunately, while well meaning, Fur Angels are shenanigans prone. So much so, that they make Solars teeth itch.
Spell-Like Abilities (Sp): AT Will: Detect Evil, Detect Magic, Invisibility (self only). 1/Day: Heroism. 1/Week: Commune 9can ask 6 questions). Caster level is 6th (12th for Commune).
Protective Aura (Su): Against attacks made or effects created by evil creatures, this ability provides a +2 deflection bonus to AC and a +2 resistance bonus on saving throws to anyone within 20 feet of the Fur Angel, and no nongood summoned creatures can enter the area. This aura can be dispelled, but the Fur Angel can create it again as a free action on its next turn. (The defensive benefits from the circle are not included in an Fur Angel’s statistics block.)
Combat: Fur Angels rarely enter combat, preferring to remain invisible and buff their master.