R11T11: Aasgar opens up the throttle and moves west towards the combat, letting loose a bellow that feels like it should steady the hearts and aim of his comrades... but it just sends thoughts and prayers instead. But some of his prayers are unwittingly answered as his inspiration recycles and recovers his prepared maneuvers!

R11T9: Skreed's eyesight recovers just as Abenor closes and fishhooks in from the south to slash with both swords at once, his katana knocking aside the falchion as the elf slashes Skreed's belly for 11.

R11T7: Skreed stands, and in doing so Cici stabs him in the upper right arm for 3, but he brings his falchion up to deflect Abenor's AOO. He then tries to acrobatically move away from the circle of death, but Cici and Abenor are ready for him as Cici cuts at his right ankle for 7 while Skreed again is focused on blocking Abenor. Still, the wily alchemist manages to get out of the way and speeds up the ramp and into the next room at incredible speed and out of sight!

End Round 11, Begin Round 12 ...

R12T33: "Now, now!"
squeaks mini-Shay'akhar. "Two can play the alchemy-adrenaline game!" And with that, he pops somethng into his mouth and then he is speeding out of perception up the slow incline and out of sight to the west and into the pitch black of the yawning chamber beyond.

R12T25: "Stupid half-orc. Stupider old man," Imrijka curses under her breath and gives chase, her hat lighting up the area, but the gentle incline still making it hard to see in the next chamber.

R12T23: Cici takes a quick breath, knowing she just can't keep up with superhuman speed and taps herself with the wand for 5 healing to catch her breath before moving west at a pace that still makes a normal person envious, the green glow on her waveblade likewise playing havoc with local lighting conditions.

R12T22: Gharmez, you feel the power of a guidance spell that the little halfling had put on you. On the other hand, the last of the flame on a dire wolf is finally out, and you find where you are to be in darkness. What do you do?
Spoiler: Guidance
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At any time over the next minute, anytime you want you can add say you're discharging the guidance for any single attack roll, skill check, or saving throw.

Bariswort on deck, Aasgar in the hole ...

Spoiler: Battle Tracker
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HEROES: +5' enhancement to speed.
Shay'akhar: 33. Rapier and wand of CLW in hand.
* Reduce person (5 min). Expeditious retreat (5 min).
Imrijka: 25. Bow in hand. Light on hat.
* Antitoxin: For 1 hour, gain +5 alchemical bonus vs. poison.
* DISEASED: Filth fever: Bite–injury; save Fort DC 15; onset 1d3 days; frequency 1/day; effect DEX & CON tracks; cure 2 consecutive saves.
Cici: 23. Light on waveblade in hand, as well as wand of CLW.
Gharmez: 22. Crossbow in hand (loaded). Guidance til R21T17.
Bariswort: 17. Accordion dropped. Light crossbow in hands (unloaded).
* Grease will last til R32T17.
Aasgar: 11. Axe in hand. RS. Valiant keeper's stance. Round two fallow complete.
Lucette: 10. DELAYING!!!
Abenor: 9. Katana and wakizashi in hand. FATIGUED!!! Inner sphere stance. RS.
* DISEASED: Filth fever: Bite–injury; save Fort DC 15; onset 1d3 days; frequency 1/day; effect DEX & CON tracks; cure 2 consecutive saves.
Skreed: 7. Falchion in hand. PRONE!!! Touch of Idiocy (1 INT/WIS/CHA damage) for 30 min!!!
* Expeditious retreat. Bomber's eye (+1 insight thrown attack rolls, +10' RI thrown weapons, not incl.).
Uskroth's Guardian: 6.
Dire Shadow Rat: 5.

Dead/ OOC
Daktani. Ghaer & Lehi. Dire Wolf (2).