Kharesh Hammerfist, dwarven monk

Kharesh pushes the bodies into the sewage along with any items no one claims, completing the promise he had made to the female. A slight nod of his head gave a modicum of respect to the fallen foes, but he showed no other emotions with regard to the deaths.

Once they’ve gathered the ‘loot’ he joins Sadar in herding cats. Where the warrior offers sage advice, Kharesh simply guides ladies physically towards the entrance they had used. For any that cannot walk, he will help carry as necessary, but he is implacable in his silent urging to follow Samar’s directions and heed the warnings given.

OOC - Kharesh is herding cats …

Effects / Status / Conditions: Mountain Stance; Darkvision; Ancient Blooded Dwarf (+1 save vs magic); Cat Fall (falls are 10’ less)

Spoiler: Crunch& Status
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AC: 17 (19) HP 10/22 Initiative +5
Saves: Fort +7 Ref +7 Will +7 Per +5 / Move 20’ (15’)
Abilities: Str 18 Dex 14 Con 14 Int 10 Wis 14 Cha 8
Skills: Acrobatics +5, Athletics +7, Warfare Lore +3, Religion +5, Stealth +5, Pahmet Lore +3
Abilities: Call on Ancient Blood (prior to rolling a save vs magical effect, add +1 [circ]); Flurry of blows (make two strikes for 1 action [flourish]); Mountain stance (see below); Darkvision; Dwarven Weapon Familiarity; Cat Fall (treat falls as 10' shorter)
Stance: Mountain (+4 AC, +2 vs Shove/Trip, +0 Max Dex, -5 ft move; Falling Stone are only Strikes useable in stance)
Combat: Axe (+7 / 1d8S+4 / sweep); Clan Dagger (+7 / 1d4P+4 / agile, dwarf, parry, uncommon, versatile B); Unarmed (+7 / 1d6B+4 / agile, finesse, nonlethal, unarmed); Falling Stone (+7 / 1d8B+4 / forceful, nonlethal, unarmed)