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Thread: Nightmare in Katapesh IC

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    Titan in the Playground
     
    ClericGuy

    Join Date
    May 2011
    Gender
    Male

    Default Re: Nightmare in Katapesh IC

    Kharesh Hammerfist, dwarven monk

    Kharesh shook his head as the female continued to fight. Some people just didn't know when to call it. Several punches later, the female gnoll lay at their feet with soft cries coming from the cage towards the southern wall. Walking over as he held a hand to his ribs, Kharesh called out, ”Hold on, we're comin'.”.

    To the others, he murmured softly, "Hurry ... I don't know what's legal, but we saw a gnoll ran off for something, maybe reinforcements. Plus, we just attacked the information broker's kin. Save or toss him, either way we need to leave. Soon."

    OOC - heading over to check on the women and free them if possible. He'll check pockets of the two main gnolls if necessary.

    Effects / Status / Conditions: Mountain Stance; Darkvision; Ancient Blooded Dwarf (+1 save vs magic); Cat Fall (falls are 10’ less)

    Spoiler: Crunch& Status
    Show
    AC: 17 (19) HP 10/22 Initiative +5
    Saves: Fort +7 Ref +7 Will +7 Per +5 / Move 20’ (15’)
    Abilities: Str 18 Dex 14 Con 14 Int 10 Wis 14 Cha 8
    Skills: Acrobatics +5, Athletics +7, Warfare Lore +3, Religion +5, Stealth +5, Pahmet Lore +3
    Abilities: Call on Ancient Blood (prior to rolling a save vs magical effect, add +1 [circ]); Flurry of blows (make two strikes for 1 action [flourish]); Mountain stance (see below); Darkvision; Dwarven Weapon Familiarity; Cat Fall (treat falls as 10' shorter)
    Stance: Mountain (+4 AC, +2 vs Shove/Trip, +0 Max Dex, -5 ft move; Falling Stone are only Strikes useable in stance)
    Combat: Axe (+7 / 1d8S+4 / sweep); Clan Dagger (+7 / 1d4P+4 / agile, dwarf, parry, uncommon, versatile B); Unarmed (+7 / 1d6B+4 / agile, finesse, nonlethal, unarmed); Falling Stone (+7 / 1d8B+4 / forceful, nonlethal, unarmed)
    Last edited by Starbin; 2022-09-13 at 02:31 PM.
    Life is ... life. As always bot/cut as necessary.
    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!y