View Single Post

Thread: [M&M 3e] Defying the Future IC

  1. - Top - End - #261
    Ogre in the Playground
     
    Dorni's Avatar

    Join Date
    Jul 2005

    Default Re: [M&M 3e] Defying the Future IC

    Helios looked a the hip-hop zombie's outstretched hand. Back to the zombie. Back to the hand. Back to the zombie. "Sorry. Hip-hop was at its best when it was underground."

    The sun god flicked a hand in a gesture that was half arcane and half 'shoo'. At the same time a mass of solid air shaped like a giant hand enfolded zombie's outstretched hand - and the entire zombie - in its grip. "Here, let me reintroduce you."

    And it chucked the zombie out the 4th story window.

    "Whoops," Helios deadpanned while the zombie sailed through the sky.

    Spoiler: OOC
    Show
    Move: Nah.
    Standard: Launch Hip-Hop Zombie with Ranged Strength. (1d20+10)[23]. Helios will launch the zombie at Str 10 out the nearby open window at as high an angle as possible, because might as well add as much height to that 4 story fall as possible.

    End of Turn: Healing SE: (1d20+6)[11] +1 HP

    Status: Bruised, 6RP
    Last edited by Dorni; 2022-08-16 at 09:09 PM.
    With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.