Quote Originally Posted by St Fan View Post
Okay, this one I don't know if it counts as a dysfunctional rule, or just as false advertising...

The bold part is indeed true... if you dismiss entirely the spells aerial alacrity, battletide, enhance familiar, haste, nature's avatar, swift haste, unmovable object and visions of the future.
That's actually a dysfunction in the SRD, not the rules. The rules said no dodge bonuses from magic in 3.0, in 3.5 they say:

Quote Originally Posted by DMG p.21
Spells and magic items occasionally grant dodge bonuses