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Thread: [M&M 3e] Defying the Future IC

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    Quellian-dyrae's Avatar

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    Default Re: [M&M 3e] Defying the Future IC

    Lily frowned as the Black Wizard went zipping right on past them and out (after summoning up some mummies, as one does). Huh. Standing in front of the stairs was...was really not that much of an obstacle when dealing with superhuman movement modes. Okay then. Fair enough.

    She considered giving chase, but truth was the Black Wizard was a secondary priority. Rescuing Helios's relatives was still most important.

    And so yeah, Lily's heart kinda jumped into her throat when the one she had identified as the weakest of them took a shot at the Green Wizard...and the Green Wizard struck back. Her wings weren't charged and she was too far away to intervene and she needed him down anyway but if anything happened to him because of her half-baked plan she would-!

    ...Annnnnd he was totally fine apparently. Okay. It couldn't be plot armor. Nobody would believe it. He had to have been warded by one of his more powerful relatives. Either that or the Green Wizard just sucked. Lily kinda wished she hadn't chosen the greens as their "allies". Perfect opportunity to taunt the bad guy, wasted.

    And the necromancery dude who Lily had identified as the most powerful of Helios's relatives (Black Wizard Junior?), naturally shot back at them. Because they had attacked his...brother or cousin or whoever they were to each other, naturally. Green Wizard's craziness was just the gift that kept on giving. Lily honestly was kinda wondering if they had actually called in someone to interfere with the gathering and just thought the heroes were them. Or maybe Green Wizard had tipped off their source who had then tipped them off? That would have been...well, either a comedy or a farce, anyway. She honestly wasn't sure which at this point.

    Mouthpiece unleashed a power word on Lily, and the sonic force of the attack blew through Ariadne's barrier to hit her. It rattled her some, but she ignored the command entirely, her will refusing to falter in the face of even supernatural power.

    Lily refilled the flower cups with some more healing nectar, took another swig herself, and then turned her attention onto Yellow Wizard. She wasn't particularly worried about the mummies right now, due mainly to the fact that she kinda expected them to spontaneously stop existing presently. Black Wizard Junior was a priority, but he seemed like he could handle himself, so as long as he was content to fight Green Wizard she'd leave them to it for the moment at least. As for Yellow Wizard... "One floral crown, coming up!"

    Lily took her flower cup, and transformed it into a beautiful crown of colorful flowers, all pinks and whites and purples around the circle, with like intertwining spirals of vines growing out of it, studded with tiny little yellow blooms, a deep red rose at the top of each one. And then she basically frizbee'd it at Yellow Wizard's head, with a bit of tactile phytokinesis to help try and land it right. Of course, the pretty exterior completely hid the face that the inside was all thorny brambles that were dripping with some sort of undoubtedly creatively debilitating cocktail of plant-based poisons, but if you weren't expecting a crown of thorns setup from freaking Floral, of all people, then you deserved exactly what you got.

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    Move: Dazed, so sadly I can't actually try to Trick Mouthpiece into thinking that Lily was affected by the compulsion and the crown of flowers is exactly what she asked for and completely harmless. Alas.

    Standard: More Persistent Restorative Healing for her team, using last round's setup.
    Lily: (1d20+8)[17]. 7 RP. 1 goes to filling out the Recover to remove my Fatigue. Triggers Persistent for +5. Spend 10 to remove Impaired because that was my plan before I saw the natural 20 and so it remains. Last point goes to the Bruise.
    Ariadne: (1d20+8)[22]. 12 RP, +8 from previous is 20, +5 since Persistent triggers. Ariadne can remove two conditions and has 5/10 RP towards a third.
    Nope: (1d20+8)[27]. 17 RP, +8 for previous is 25, +5 since Persistent triggers is 30. Nope can remove up to three conditions if he likes.

    Free: Reconfigure Flower Power. 10 points to Floral Thorn, 10 points to Acidic Nectar, 10 points to Poisonous Nectar, 10 points to Drugged Nectar, 10 points to Incrementing Stupor.

    Extra Effort - Additional Standard Action: Attack Mouthpiece with Crown of Thorns at (1d20+8)[21] (+2 if she's able to remove Impaired with Healing above). On a hit, Resistance DC 25/20 vs. Damage Linked Weaken Effect and Resistance. The Weaken is Progressive, but it doesn't stack; the new penalty overwrites the old one if worse, or is overwritten if not as bad. If it misses, it will try again next round with Homing. Impaired was removed so make that a 23

    End of Turn: If still Impaired, Resistance to throw it off (DC 29, -2 for Impaired): (1d20+8)[28]. Kinda wasted this but you know what I'm not even mad. Me and the dice are totally chill.

    Current Status: 1 Bruise (1/10 RP), (Dazed Ends), Fatigued as of next turn. Recover used.
    Last edited by Quellian-dyrae; 2022-07-31 at 08:00 PM.
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