R12T15: Visto's rage has clearly messed with his ability to think clearly, but even in this state, he knows what he must do in order to hurt the source of his anger. He closes the distance between them and launches another ball of ash, clearly out for blood at this point. But that doesn't help his aim any, and she dodges out of the way.

R12T7: Now, with her favorite weapon ruined, the ghast must change her tactics as well. She steps to the south, looks east, and casts a spell. A wave of flame - though to be fair, not very impressive - rolls over Sol, the fallen dretch, and the paralyzed Ozzy. As expected, Sol and the dretch body are unharmed, but Ozzy can't get out of the way of what would have been a weak flame, and takes 3 fire. But at Ozzy's current state, that is still painful.

End Round 12, Begin Round 13 ...

R13T18:
I guess the fire caused pain in Ozzy, enough to wake up his nervous system, for he is no longer paralyzed! Ozzy, what do you do?

Sol on deck, Visto in the hole ...

Spoiler: Battle Tracker
Show

Ozzy: 18. 1 CON damage.
* Under effects of soothe syrup (49 min).
* AB: THP 5. +2 insight saves. +4 insight damage rolls.
>>> Ginny: 17.9. UNCONSCIOUS til R11T17. She must make a Fort save vs. DC 13 then or be unconscious 2d4 hours.
Sol: 17. Shield extract for 2 min. Blurred movement til R36T16.
* DEX Mutagen in effect for 19 min.
Visto: 15. Holding sunrod.
Depora Azrinae: 7. RS.

OOC
Red Dretch: 7. (-2:30). STABLE!!!
Blue Dretch: 5. (-9:30). STABLE!!!

DEAD: Rodriguez.