R1T15: Visto turns to Ozzy. "Where is Ginny?"

"Ginny's down!" calls Ozzy.

Visto, never very fast of foot, has to double move and adjust slightly to even get into the area where Ozzy's "spotlight" fully illuminates his fallen friend.

R1T10: Sol moves down until he can see what's going on. He concentrates, and forms a ball of fire in his hand.

R1T7: Suddenly, the entire area is engulfed in a thick, green, cloying fog that makes troglodyte stench seem like a welcome bathroom air freshener!

Visto and Rod, roll Fort saves. I will add in Rod's soothe syrup and rage-CON bonus.

Spoiler: Battle Tracker
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Ozzy: 18. 1 CON damage. Spirit sensing stance.
* Under effects of soothe syrup (49 min).
* AB: THP 5. +2 insight saves. +4 insight damage rolls.
>>> Ginny: 17.9. UNCONSCIOUS til R11T17. She must make a Fort save vs. DC 13 then or be unconscious 2d4 hours.
Depora Azrinae: 17.
Rodriguez: 16. Guisarme in hands, waterskin held by tail. RAGING SONG (+2 morale STR/ CON, +1 Will saves, -2 AC)!!!
* Under effects of soothe syrup (for about 32 min).
* AB: THP 5. +2 insight saves. +4 insight damage rolls.
Visto: 15.
Sol: 10. Produce flame til R31T10.
* DEX Mutagen in effect for 19 min.
* Shield extract for 2 min.
Red Dretch: 7. (30:30). Stinking Cloud til R3T7.
Apophis: 6.
* Ingrown Nail: You take a -1 penalty on attack rolls until you score a critical hit. Heal: A DC 20 Heal check removes the attack penalties.
* AB: THP (5). +2 insight saves. +4 insight damage rolls.
Blue Dretch: 5. (2:30).