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Thread: Nightmare in Katapesh IC

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    Default Re: Nightmare in Katapesh IC

    Gurmok had been a little wary, as always, entering such a large city. He remembered the nasty looks he had gotten from the longshanks in Oppara. And a few other places hadn't been much better, to tell the truth. But Katapesh has quickly proved itself to be a different kind of city. After all, he does cut an unusual figure, this blueish-skinned goblin, smartly dressed in fitted leather pants, an impeccably pressed white shirt with large emerald-tinted glass buttons, finely embroidered with a goblin-size hand in a circle over the heart, and a round straw hat topping his oversized, squarish head. But he sees the locals have their share of weird looks. This burly gnoll with a shaven, tattooed skull and the rows upon rows of necklaces, all made from the teeth of varied, presumably very large creatures? People barely turn their heads at him, and Gurmok has to remind himself that staring is rude. Besides, it takes all his attention to make sure Zen isn't trying to grab a mouthful of this delicious-smelling spicy fish off the street merchant's stall, or scratching himself in the middle of this group of veiled Quadiran ladies, or any other shenanigans that would get him in trouble. The large, scrawny rodent has been his best friend as well a a very convenient mount in his travels around the Inner Sea, but one has to admit that he isn't always comfortable company for longshanks, or gnomes, or halflings, or anyone not a goblin.

    On this glorious sunny day, the bustling Grand Bazaar looks like an excellent place to look for a job, but before that, Gurmok has some shopping ideas in mind. Cintra’s Exotic Pets is his first stop, and from there he gets good directions to the place where he might find a solution to this pesky dander issue. "Pulchritudinous Paggron’s Positively Potent Potions", the sign says. Reading such long words takes a bit of focus, but Gurmok appreciates the elegant pattern of the alliteration, once he manages to decipher it. Next to the shop, he notices the writing wares stall, and the tall guard in desert robes obviously checking out the street for thieves. He nods to him politely, a method that often works to placate longshanks. He dismounts, and leads Zen into the shop.

    Inside, he frowns disapprovingly at the indescribable mess - this is a goblin shop, all right. But Paggron appears to be a nice character, and even better, it seems he does carry a remedy! Gurmok rewards him with a large smile - "Friend, how delighted you find me, as it appears I am in the right place!" - and decides to try this new concept he learnt as he traveled through Quadira - haggling.

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    This is probably a Diplomacy check, untrained (1d20+3)[6]
    Last edited by Gwynfrid; 2022-05-02 at 10:10 AM.