Green energy has begun to build at Raphael's hooves once again just before Helios' spell fully takes form. He lifts the giant ox into the air, readying her for transport... and the green energy dissipates. Raphael continues to lay upon her new bed of air, unconscious, thoroughly... well, cowed.

Spoiler: Helios
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As you lift Raphael into the air, the Life energy surrounding her changes subtly. It is still present. but it isn't nearly as active as before, which is probably a good sign.


There is a prolonged pause as you regroup and congratulate one another, and then a pigeon darts down out of the trees, landing on Raphael's slumbering head. "You're heroes, I keep saying this, I should know what that means, but you keep on surprising me!" Watcher's voice exclaims with glee, the pigeon hopping up and down along one of Raphael's long horns. "Let's see... hmm... Got it! abandoned gas station-slash-autobody shop at the end of town, big building with peeling white paint on the edge of the Industrial Block, almost due north of here. Lock's rusted almost completely away, big garage doors. That keeps Raphael away from the forest until I can get her here; I'm just putting together the finishing touches on the one-way teleport... though the way you all can move, you'll have Raphael there before I finish this sentence!" The voice chuckles to himself before trailing away ever so slightly. "Um, right. Get her there, and I'll take care of the rest! You're awesome!" The pigeon flies away.

A few days later...

It was a bizarre case, even for the bizarre world everyone in Forester's Bay has been living in for the past month. A half-dozen people from all ages and walks of life, all dressed in the red scaled robes that mark them as members of the Suneater Cult, all dead in a parking garage on the west side of the Main Drag. Even with everything that's been happening, there have been shockingly few outright deaths, so this comes as a surprise to most. Even more concerning is the shape of the bodies; four of the cultists look like they were torn apart by some sort of wild animal with large, long claws, while the last two are hunched over in positions of agony, with no external injuries except for blood coming out of their ears. The police have kept the rest quiet, but one thing is certain: nothing anyone's seen so far could make those precise types of injuries, and nothing except the six cultists (and a smudged chalk drawing impossible to make out) was found at the scene.

Spoiler: OOC
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And that's the first mission fully complete! Everyone gets 3 Downtime actions before your next choice to Act or React.

For your valiant efforts to find a peaceful resolution to capturing Raphael, everyone may take a +5 bonus to the first Persuasion or Insight check they make in this Downtime.