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Thread: [M&M 3e] Defying the Future IC

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    Default Re: [M&M 3e] Defying the Future IC

    So, like, all of the minions falling over at the same time is mildly disturbing, so immediately after that happens, Nope is busy frantically looking at the various people going "A-are they still alive?!" Floral complimenting him was met with a "Th-thanks?!"

    So when the "Oi!" happens, he is yanked out of this state, and then put right into a different one by a flying burning beshoed foot to the face, causing a spectacular horizontal flip and Nope hitting his head on the pillar. Slowly spinning in the air and holding his head, everything is spinning and hurting and ringing, so he just... misses the wailing entirely. He knew that lady was scary. Turns out she is actually crazy scary! "augh, goddamn my head"

    At least Boaris leaves him alone for now. There may actually be mercy in the world. Having thought that, Nope expects a flying superboar coming after him very soon. Totally jinxed it.

    So as he is drifting and his head is spinning, the situation down below comes into frame again. Scary lady far away feels good instinctively. But she also moved across the whole warehouse just now, and jumped up, so that is basically his brain lying to itself. Boaris near the others. Mummy also. Actual mummies. Crazy. And people speaking in tongues.

    So, focus. This time only three things to think through. Do not visualize the good folk down below. Gotta focus, even if knowing good people are around is nice and the brain likes thinking about nice things. Visualizing them would be very bad. Very bad!

    "Your minions are dead!"
    From up above in a dazed tone carrying the weight of a pounding two-spot headache but still sounding alarmed: "Man I hope not! Can someone please check?"

    Right, right. Back to thinking. Stamina on the scary lady and Boaris, and uhhh... necromantic reanimation... magic...spell... on the mummy. Right. No overthinking! Especially not against the scary lady. No panic blipping! Zero! No cheap excuses like "she's a scary villain" or "she is trying to kill me"! Nope's hands are feeling sweaty as he tries to make himself stop spinning. Deep breaths. Deep breaths! Aaaand gogo!

    Reality glitches around the remaining villains, briefly distorting and fragmenting before putting itself back together like nothing happened.

    Spoiler: Head nope
    Show
    Move Dazed. Holding head. Spinning slowly.

    Standard Remove Hit Points, Mass against Boaris, the Reanimated, and Wrath. AoA +5/-5, because Nope learned nothing and isn't thinking straight. Damage DC 25, Ranged, Shapeable Line 240', Mutiattack (Single Target), Penetrating (Pierce Immunity), Crit 16+
    Attack vs Boaris [roll]1d20+15z[/roll] 19
    Attack vs Reanimated [roll]1d20+15z[/roll] 25
    Attack vs Wrath [roll]1d20+15z[/roll] 33. Crit!

    Actually functioning rolls here.
    Last edited by Ridai; 2022-02-17 at 09:39 PM.