Henri swings his greataxe around, hitting the desk, the shelf, and not much else. Laurelata cannot see a visible switch anywhere on the clockwork hunamoid. The closest thing she can see is a rectangular plate held in place with four screws that seen to have no other purpose than to be unscrewed. You would be screwed trying to get it unscrewed in the circumstances. Laurelata tries to stab it, but she spent too much attention on hitting this rectangular plate and forgot to take in the account that a telegraphed attack would be too easy to defend against, which the clockwork hunamoid easily does. Jessica stands in the back, aiding the others however she can. Tazmara gets herself and the surroundings noticiably wet and blasts a hole in the chest of the far clockwork hunamoid. This reveals quite a lot of internal structure and gears and such, but so far something in it is still working. Lightburn gets in, jumps on the table, avoiding incoming attack, and makes an attempt to bite the nearest clockwork hunamoid. Biting the metal feels unlike biting some living thing, but at least the metal bends, so it should be effective. The clockworks attack, but only the western one is able to actually hit Lightburn in the chest, breaking a rib, it seems, as it hurts quite a lot. The eastern one again hits Henri's armor.

Spoiler
Show

Slam: (1d20+6)[12] for (1d4+6)[8] AoO Lightburn
Slam: (1d20+6)[18] for (1d4+6)[8] Lightburn
Slam: (1d20+6)[12] for (1d4+6)[9] Henri

=> Party