"Don't give them our backs - it's quiet here, and I head something there," says Henri as he points with his axe at the opposite door. "Someone else check this new room while I stay between us and that noise..."

Henri breaths a bit heavily, moving with pain as his wounds show their impact. He could use some healing.

Spoiler: Mechanics
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Move to AX8 and wait for someone else to explore the quiet room.

Henri needs to heal about ten HPs. A CLW or Channel Positive Energy with decent rolls will cover it, if Jessica can spare it.