Spoiler: Round 3, Philemon's Statistics
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Philemon Cooper
Male Neutral Good Human Ranger (Skirmisher/Guide), Level 1, Init 2, HP 13/13, Speed 30 ft.
AC 17, Touch 12, Flat-footed 15, CMD 16, Fort 4, Ref 4, Will 2, CMB +4, Base Attack Bonus 1
Greatsword +3 (2d6+7, 19-20/x2)
Scale Mail (+5 Armor, +2 Dex)
Abilities Str 17, Dex 14, Con 14, Int 10, Wis 12, Cha 7
Condition
Power Attack

"Cut them down! We've got to save Artaith!" grunts Philemon as he slashes at the attackers with his greatsword.

Spoiler: Mechanics
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Activate Power Attack and continue the attack! (1d20+3)[20] to hit, (1d20+3)[15] (19-20/x2), (2d6+7)[15] slashing damage, (2d6+7)[16] critical strike damage.

If both enemies are adjacent to each other and with a 5-ft step or less he can get both in reach, Phil will activate Cleave (earning a -2 to AC) as part of his attack. If he hits he will get a second attack: (1d20+3)[12] to hit, (1d20+3)[6] (19-20/x2), (2d6+7)[11] slashing damage, (2d6+7)[16] critical strike damage.