Quote Originally Posted by hand ax ranger View Post
Neat.

yeah shoot I'll have to think just give the rifle-musket inaccurate, decreasing it by two and having it work out. Thus atack +4 Damage 3, Dangerous, Quirk (Loud and Smokey, Inaccurate (Due to decayed rifling).

I also have it based of the long rifles style muzzle-loaders, but this one being as old as it is it makes sense it's not shooting too straight now...

Edit: wait this is a muzzle loader, so it would have activation (standard action) wouldn't it? In that case it give me a -2 flaw, which means I could go attack +4,, Damage 4, etc etc.
Sorry sorry, meant to do that. I’d rather not tinker around and make it a very customised power at this stage. That’s very much the kind of thing you can do with an engineer on hand, but for now,

atack +4 Damage 3, Dangerous, Quirk (Loud and Smokey, Inaccurate (Due to decayed rifling).

Looks alright to me!