R4T15: Hargrimm finds that he cannot walk through iron bars, so from where he is he releases a wave of energy in all directions, and something happens to the energy in the room as 10 positive energy blasts about, but the cold spot is still there as Hargrimm finds out when he takes 2 cold.

R4T13: Razvan, you performed one round of detect undead to the east, detecting the presence of undead energy. Do you continue to concentrate on detect undead (a SA)? What do you do?

Abrax on deck, Zauberei in the hole ...

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HEROES: +2 morale saves vs. fear for 24 hours.
Paula: 18.
Hargrimm: 15.
Razvan: 13. Detect undead, round 1 complete.
Abrax: 9. Blindsense til R12T9.
* Mage armor. Barkskin (+2 natural armor enhancement) for 13 min.
Zauberei: 8.
* Mage Armor. Light on quarterstaff.
Othello: 7. Waraxe in hand, shield readied. Silver crane waltz. READIED action to leave when everyone else is out.
Cold Spot: 6. (14:24).
Marius: 5. Polearm in one hand, hooded lantern in other (6 hours oil remain), 30'/30' light.
* Ant haul lasts six hours.