1. - Top - End - #107
    Colossus in the Playground
     
    lostsole31's Avatar

    Join Date
    Nov 2008
    Location
    St. Louis
    Gender
    Male

    Default Re: Second Darkness & St. Caspieran's Mission GM Battle Book [GMBB]

    R18T17: "Friend Rodriguez," says Visto. "Visto is not sure about this man, and Visto will not let fear of fight-back keep me from saving him if he can be saved. Be careful."

    Visto sidesteps to an open spot, and lets soothing rain fall on the bodyguard's body, healing him for 9, which heals most of his wounds. The man's eyes flutter open.

    "Friend, you were enemy, but Visto save you. Your Friend Saul is tied up and beaten. Please do not make Visto look bad with his mercy."

    R18T15: Ozlech, what do you do?

    Bodyguard on deck, Sol in hole, Kwava/ Ganmeed/ Huginn/ Rod/ Apophis delaying ...

    Spoiler: Battle Tracker
    Show

    Kwava: 24. DELAYING!!!
    Ganmeed: 23.5. DELAYING!!!
    Sol: 23.
    Eric: 19. Feather step on Eric for 30 minutes (ignore difficult terrain).
    * Akashic bond gives +4 insight bonus to damage (currently).
    * Inner Sphere Stance (+2 dodge bonus AC, +2 Will saves).
    Pink Thief: 18.5. (-10:12).
    Huginn: 18.3. DELAYING!!!
    Rodriguez: 18. DELAYING!!!
    Visto: 17. Akashic bond (Ferocity) w/ Eric.
    Ozlech: 15. Spirit sensing stance active. Holding Saul's key prosthetic.
    Apophis: 14. Shield til R31T18. DELAYS!!!
    Beyar: 4. (9:9). PRONE!!! No weapon in hand.

    OOC

    Hans: 17. (-7:9). STABLE!!!
    Saul Vancaskerkin: 10. Potion of barkskin +2. BLINDED til R28T14.9!!! Tied up with Ozzy's silk rope. Key prosthetic removed.
    * Blinded:The creature cannot see. It takes a –2 penalty to
    Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength– and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
    Blue Thug: 7. (-7:9). STABLE!!!
    Brown Thug: 6. (-3:9). STABLE!!!



    DEAD
    Thief (5). Thug (2). Old Scratch (Imp, 1). Bojask.
    Last edited by lostsole31; 2021-09-15 at 12:55 PM.
    18MAY2024: Completed reading Paizo's Pathfinder Campaign Setting: Towns of the Inner Sea (2013, Bauer, Bonner, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: 03-07 JUN 2024.