Red Thief: 25. (9:12). Claimed!
Kwava: 24. READIED to shoot enemy that comes into view.
Ganmeed: 23.5.
Sol: 23.
Produce flame til R22T23.
Pink Thief: 21. (12:12).
Eric: 19.
Feather step on Eric for 30 minutes (ignore difficult terrain). Red claimed til R12T19.
* Akashic bond gives +4 insight bonus to damage (currently).
*
Inner Sphere Stance (+2 dodge bonus AC, +2 Will saves).
Rodriguez: 18.
Ozlech: 15.
Spirit sensing stance active.
Huginn: 14.9.
Apophis: 14.
Shield til R31T18.
Saul Vancaskerkin: 10.
Potion of barkskin +2. BLINDED til R28T14.9!!!
*
Blinded:The creature cannot see. It takes a –2 penalty to
Armor Class, loses its
Dexterity bonus to
AC (if any), and takes a –4 penalty on most
Strength– and
Dexterity-based skill checks and on opposed
Perception skill checks. All checks and activities that rely on vision (such as reading and
Perception checks based on sight) automatically fail. All opponents are considered to have total
concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10
Acrobatics skill check to move faster than half speed. Creatures that fail this check fall
prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
Visto: 5. Akashic bond (Ferocity) w/ Eric.
OOC
Hans: 17. (-7:9). STABLE!!!
Blue Thug: 7. (-7:9). STABLE!!!
Brown Thug: 6. (-3:9). STABLE!!!
Beyar: 4. (-3:9). STABLE!!!
DEAD
Thief (4). Thug (2). Old Scratch (Imp, 1).