As the gate comes up Philemon darts underneath to help the young guard with the winch. "You've got to keep your finger off the trigger - if you remember nothing else, remember the four safety rules - finger off the trigger unless you mean to shoot, keep it aimed away from anything you don't want to shoot, never crank it unless you need to shoot - that one's important, it will wear out the bowstring - and mind what's behind your target. That poor cat nearly lost one of it's nine lives, buddy!" he says encouragingly, without a hint of embarrassment or hostility. "Guard duty is tough, don't let it rattle you."

Once inside Philemon nods and waves at the Trakes with a brief smile before rolling his eyes at the storekeeper. "Yours is the only store in Grimmsgate, Mr. Panga. We'll be back soon enough, I'm sure, but for now, we should probably go talk to Ralmar Prath at the inn, see what's up and where we should start looking to make things right again."

The woodsman leads the party towards the modest inn, knocking politely before entering the common room and looking for the innkeeper in the dimmer light...