Jenn and Frank make their way back down the hillside, winding their way along the footpath between that passes between jagged rocks and clumps of reddish dust. By the time the two reach the base of Blackstone Rock, the sun is no longer at it's peak in the cloudless sky, and the redneck hunter is nowhere in sight.

The two pick a path back into the forest, and begin their exploration.

Spoiler: OOC:
Show
So we are going to steal a mechanic from Changeling regarding walking through The Hedge. I'd like you each to roll Wits + Survival.

If there's anywhere in particular you want to go, or a specific part of the forest you might want to look for or try to reach state it. If I roll more successes than either player, then I get to choose where you end up... and the fun begins

(5d10)[6][5][3][3][10](27)