Cassian Escalante
Race: Human
Career: Apprentice Wizard (ex-Squire)
Main Profile
WS |
BS |
S |
T |
Ag |
Int |
WP |
Fel |
42 |
40 |
33 |
38 |
39 |
41 |
35 |
36 |
- |
- |
- |
- |
+5 |
+10 |
+15 |
+5 |
52 |
45 |
38 |
43 |
44 |
51 |
45 |
41 |
Secondary Profile
A |
W |
SB |
TB |
M |
Mag |
IP |
FP |
1 |
11 |
3 |
3 |
4 |
0 |
0 |
3 |
- |
+2 |
- |
- |
- |
+1 |
- |
- |
2 |
13 |
3 |
4 |
4 |
0 |
1 |
3 |
Fortune Points (used/total): 0/3
Harrow Points (used/total): 2/2
Current Wounds: 13
Skills: Academic Knowledge (Genealogy/Heraldry) (Int), Animal Care (Int), Animal Training (Fel), Charm (Fel), Common Knowledge (Taldor, Varisia) (Int), Dodge Blow (Ag), Gossip (Fel), Perception (Int), Performer (Storyteller) (Fel), Read/Write (Int), Ride (Ag), Search (Int), Speak Language (Taldane, Varisian) (Int)
Talents
Ambidextrous: no penalty when using weapon in secondary hand
Etiquette: +10 to Charm and Gossip when dealing with nobility and other skill tests where proper etiquette is important
Mimic: +10 to Performer (Actor, Clown, Comedian, Jester, Storyteller) skill tests, Disguise skill tests if the disguise has a verbal component, Speak Language skill test to pass as a native
Savvy: +5 Int to starting profile.
Specialist Weapon Group (Cavalry)
Strike Mighty Blow: +1 damage with melee weapons
Sturdy: no movement penalties while wearing heavy/plate armour
Armour: Helmet, Mail Coif, Leather Skullcap, Breastplate, Sleeved Mail Shirt, Leather Jack, Mail Leggings, Leather Leggings
Armour Points: Head 5, Arms 3, Body 5, Legs 3
Weapons: Falcata (as Hand Axe; Damage 4; Silver-plated), Dagger (Damage 1), Shield (Damage 2; Defensive: +10 when parrying, Special: -10 to ranged attacks against shield bearer), Demilance (Damage 4; Fast, Impact, Tiring, Special: -10 WS on foot), GC Meteoric Iron Hand Axe (Damage 4 (+2 vs. aberrations, outsiders, and undead); Slow, Special: +5 WS and counts as magic, silver-plated)
Trappings: Common Clothing, Cloak, Backpack containing Blanket, Wooden Tankard and Wooden Cutlery Set, Antitoxin Kit, Healing Draught, Purse holding 57 gc, 17 s and 4 p, Mahogany Box containing 70 gc, Light Warhorse with Saddle and Harness
Background
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Cassian Escalante was born and raised in Korvosa, but in many ways he and his family are outsiders. House Escalante are an ancient aristocratic family from Taldor, where they held lands bordering the Verduran Forest until political intrigue forced Cassian's grandfather Beldam to relocate his entire household to Korvosa more than forty years ago. They brought with them considerable wealth, but Beldam was forced to part with a large part of it in order to get the king to recognize his noble titles.
However, the king's formal recognition failed to secure the Escalantes any appropriate offices from which to draw an income or status in Korvosan society. None of the Great Houses and Dock Families had any intention of sharing their privileges with the newcomers, no matter how grand their titles and history. In the end, a furious Beldam was forced to settle his household among the non-noble families of North Point, a blot upon his family's honour for which he has never forgiven the city.
Cassian was born in North Point twenty years ago, the third child of Beldam's heir Naxos. Raised in genteel poverty, he grew up listening to his elders' stories of the greatness of Taldor and House Escalante, and the bitter betrayals that had led to their current circumstances. Like his elder siblings, he was pressured into following a path which Beldam and Naxos believed would benefit the family and maintain Taldoran traditions. His brother Janus was trained to take up lordship of the family, his sister Melicent was sent to the Academae to study magic, and Cassian found himself squired to his cousin Davos, training to become a Taldoran cataphract.
Cassian discovered that he had real potential as a warrior and settled easily into his expected role, but things were very different for Melicent. She found the weight of their family's expectations hard to bear, and their constant pressure on her to succeed caused much conflict. In her second year at the Acadamae, she was lured into trying the drug shiver and she soon became addicted. Melicent's addiction began to affect her studies, but she was too ashamed to seek help. In the end, her failing results got her thrown out of the Acadamae and House Escalante disowned her.
Melicent turned to the only 'friend' she had left – her supplier Gaedren Lamm. Lamm forced her to use her magical talents to aid his criminal endeavours in return for access to shiver, but eventually her condition deteriorated to the point where she sensed she was becoming a liability. In desperation, she wrote to Cassian and begged him to bring her home, but before he could act Lamm took steps to cover his tracks.
The next day Melicent's body was pulled from the river. The Korvosan Guard were respectful, but wrote off her death as an accident or suicide and declined to investigate further. Cassian, of course, was certain that Gaedren Lamm was behind it all. When he told his grief-stricken parents of his suspicions, their answer was clear – Lamm must die to avenge Melicent's death and restore the honour of House Escalante.
Personality
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Most of the time, Cassian is calm, composed, and cheery, but once his anger is aroused he is relentless in punishing those who have trespassed against him. He carefully guards his own honour and that of his family, but he is careful to distinguish between true insults and mistakes or errant remarks spoken in the heat of the moment. His grief and anger at Melicent's death is heartfelt, and he would pursue vengeance against the villainous Gaedren Lamm even without the urging of his elders.
Appearance
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At 5'10” and 175lbs, Cassian is of average height, with a lean, athletic build. His eyes are green and his brown hair is usually tied back into a small bun. A pale scar cuts across his right cheek down to the jawline. Although he has tried to grow a beard, the pitiful, scraggly result impresses no one, so he usually goes clean shaven. When not in armour, Cassian usually wears greens and blues. In battle, he favours the traditional Taldan falcata, a curved chopping sword.
Experience and Advances
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Shelyn's Mercy on Int and Fel (=31)
Experience (current/total): 0/1,300
Squire
Free starting advances: WS +10, S +5, T +5, Ag +5, A +1, W +2; Performer (Storyteller)
BS +5
Fel +5
Academic Knowledge (Genealogy/Heraldry)
= 300
Apprentice Wizard
Career change = 200
Int +10
WP +10
Perception
Read/Write
Search
Savvy
= 1,000
Planned Progression
Squire > Apprentice Wizard > Knight > Journeyman Wizard
Other Notes
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Family: Beldam (grandfather, age 78), Naxos (father, age 52), Janus (brother, age 26)
Light Warhorse
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Main Profile
WS |
BS |
S |
T |
Ag |
Int |
WP |
Fel |
30 |
0 |
40 |
40 |
30 |
10 |
10 |
0 |
Secondary Profile
A |
W |
SB |
TB |
M |
Mag |
IP |
FP |
1 |
14 |
4 |
4 |
8 |
0 |
0 |
0 |
Current Wounds: 14
Skills: Perception +10 (Int), Swim (S)
Talents: Acute Hearing, Keen Senses (+20 to Perception tests), Natural Weapons (count as armed with hand weapon but cannot parry), Strike Mighty Blow (+1 damage with melee weapons)
Weapons: Hooves (Damage 5)