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Thread: DrK Crimson Throne OOC

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    Ettin in the Playground
    Join Date
    May 2017

    Default Re: DrK Crimson Throne OOC

    Let's go with purple


    Spoiler: Andrei Petran - Apprentice Wizard
    Show

    https://i.pinimg.com/564x/cc/e7/fd/c...efbd04c243.jpg


    Andrei Petran
    Human (Varisian)
    Rogue, ex-Apprentice Wizard (Amethyst)
    Age: 23
    Framed (Dropout)

    WS: 41 (+5 advance) 46
    BS: 36
    S: 36
    T: 40
    Ag: 38 (+10 advance, +5 Lightning Reflexes) 53
    Int: 39 (+10 advances, +5 Savvy) 53
    Wp: 36 (+15 advances) 51
    Fel: 40 (+10 advance) 50
    Shelyn's Mercy on BS and Wp, +5 to everything included

    A: 1
    W: 13/13
    StrB: 3
    TB: 4
    M: 4
    Mag: 0 (+1 advance) 1
    IP: 6
    FP: 2 (used 2)

    XP: 1700xp

    Spoiler: Advance Scheme
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    Apprentice Wizard
    +5 Ag (*)
    +10 Int (**)
    +15 Wp (***)
    +5 Fel (*)
    +2 W (**)
    +1 Mag (*)
    Exits: Journeyman Wizard, Scholar, Scribe

    Rogue
    +5 WS (*)
    +5 BS
    +10 Ag (*)
    +5 Int
    +5 Wp
    +10 Fel (*)
    +2 W



    Spoiler: Skills
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    Academic Knowledge (Magic)
    Channelling
    Charm (extra trained skill at creation)
    Common Knowledge (Korvosa)
    Gamble
    Gossip
    Magical Sense
    Perception
    Read/Write
    Search
    Speak Arcane Language (Magick)
    Speak Language (Classical, Varisian)

    Basic Skills
    Animal Care
    Command
    Concealment
    Consume Alcohol
    Disguise
    Drive
    Evaluate
    Haggle
    Intimidate
    Outdoor Survival
    Ride
    Row
    Scale Sheer Surface
    Silent Move
    Swim


    Spoiler: Talents
    Show

    Aethyric Attunement
    Fast Hands
    Lightning Reflexes
    Petty Magic (Arcane)
    Resistance to Disease
    Resistance to Poison
    Savvy
    Streetwise


    Spoiler: Gear
    Show

    Common clothing consisting of a shirt, breeches, and worn
    boots, a tattered cloak, a dagger tucked in a boot or belt, a sling
    bag or a backpack containing a blanket, a wooden tankard, a
    wooden cutlery set, a hand weapon (axe, club, sword, etc.) and
    a purse holding 10 Gold Crowns (gc).

    Quarter Staff, Backpack, Printed Book

    Wand of Acid Splash
    Functions as a S2 magic missile (that always reduces AP by 1 on the location it hits)

    Power (1d10) CN 5 on a 1 it depletes for ~ 24 hours
    One can attune one self to a wand by making a WP test (or channelling if better). A critical failure on that test breaks the wand.



    Spoiler: Spells
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    Glowing Light
    Sounds
    Drop
    Marsh Lights
    Magic Dart
    Sleep


    Spoiler: Advances
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    8 advances including the free one
    3 more taken after the zombie fight
    -all apprentice wizard advances taken plus Fast Hands (1100xp)

    200xp to switch to Rogue
    3 advances taken (300xp)
    Gamble (100xp)
    Streetwise (100xp)


    Spoiler: Background
    Show

    Andrei is the son of a blacksmith in a small village to the north of Korvosa. Since he was young he had a tendency to see things that others couldn't and eventually to predict things before they happened. Eventually he developed enough of a reputation that one of the Academae wizards chose to investigate and determine whether he was suitable for further training. The Wizard who brought him in was of the opinion that a lack of training might eventually be dangerous to anyone around him.

    Been in the city for a few years now and was comfortable enough to spend time in the city without really announcing who he was. This led to him being in the wrong place at the wrong time where he was accused of murder. If the witness knew who he was he might not have bothered.

    Kicked out of the Acadamae because even if it was a lie it's politically inconvenient to have even trainee wizards accused of murder. At this point he was thought to be capable of controlling himself. Has also been told that he can expect worse from his former teachers if it turns out to be true. They can't allow a Wizard murderer to go around unpunished in case he digs into the wrong kind of magic.

    Since then he's been trying to clear his name. Can't really go back to his village with these accusations hanging over him. Has been willing to do odd jobs for members of the Cerulean society who might need a wizard's help. This has so far been enough to make ends meet.