Hey AV, I'm trying to trot out the outline of the game I've got going - which is a ways off, but who knows someone else might have to cancel - and I'm introducing a few new concepts and I want to make sure it's fair to both sides.

Basically, it's an all PR game. Those tend to weaken Wolves a lot so I've tried to skew the powers in the direction of the wolves through the use of additional Phases that basically make the wolves' effects go off first every night. Here's what I've got.

Spoiler: Stuff
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Basic Game Play Overview
(Largely taken from AvatarVecna (https://forums.giantitp.com/showthread.php?607501) and altered to fit this game.

The game is played in turns that consist of six different phases.
There's a draw phase, during which time I, the narrator, reveal the resolution of the powers at the previous end phase, and players' abilities refresh. The Draw Phase is skipped during the first turn.
In the same post, the Standby Phase will occur. Additional powers will resolve. In general, Hero powers will resolve in the Standby Phase while Villain powers will resolve in the End Phase.
There is a Main Phase 1, identical to what in other games is called the Day Phase. During this phase, votes are cast on which players shall be Destroyed. Votes are done in red text. You may change your vote if you wish, in which case, you should edit your previous post and strike-through your previous vote. Generally, a Destroyed Player is Removed from the game, and their role shall be revealed.
In the Battle Phase, the player with the most votes is Destroyed.
Then, in Main Phase 2, similar to the more common werewolf game’s Night Phase, power usage is declared, and will resolve in either the Standby Phase or the Endphase.
Endphase. Villain powers will resolve, and resolutions will appear in the same post as the next day’s Draw Phase, Standby Phase, and start of Main Phase One.

Hero Roles
Pharoah ____ - Lover: You are bound to the soul of Yugi Moto until you can learn your name and pass on to the afterlife. The two of you share a special bond, and also a body.
Mirror Force: During your Main Phase 2: Choose one player. In the Standby Phase of the next turn, that player gains the effect: During the battle phase, if this player would be destroyed, a random player who voted for them in the Main Phase One is destroyed instead. This effect lasts until the next endphase.
Yugi Moto - Lover: You wished on the Millennium Puzzle for true friendship, and ever since that day your soul has been bound to an Ancient Egyptian Pharoah. The two of you share a special bond, and also a body.
Magical Hats: During your Main Phase 2: Choose one player. In the Standby Phase of the next turn, that player gains the effect: Cannot be targeted by card effects. This effect lasts until the next endphase.
Lovers: The lovers begin in concert with one another. However, both die if one does. Mind Shuffle: On the first turn, during your Main Phase 2: choose one of the lovers to use their ability. The other lover can use no ability this turn. Any effect that targets the lover not chosen instead targets the active lover. Every turn thereafter, the other lover takes point.

Joey Wheeler - ???:

Tea Gardner - ???: Resurrection, maybe?

Seto Kaiba - Vigilante: You can overpower this ridiculous magic with technology and brilliance. On your Main Phase 2: Target 1 Player. Destroy that target during the next Standby Phase.

Ishizu Ishtar - Seer: Your Role PM only identifies you as “Tombkeeper Ishtar.” During your Main Phase 2: Target 1 player. Learn that player’s role.

Marik Ishtar - Fool: Your Role PM only identifies you as “Tombkeeper Ishtar.” During your Main Phase 2: Target 1 player. Receive a random role result as if it were a scry result.

Dark Magician - ???:

Blue-Eyes White Dragon - ???:


Villain Roles

Zorc Necrophades - Alpha: You cannot be targeted by card effects (player abilities). Tribute to the Doomed: On your Main Phase 2: Target 1 Player. In the Endphase, Destroy them. This power passes on to the next villain in the event of its owner’s Destruction, in the order that the roles are listed.
Yami Bakura - Devil: You are capable of assuming the identity of the mild-mannered Bakura, and infiltrating the circle of friendship. Cursed Mirror: On your Main Phase 2: Target 1 Player. In the Endphase, learn their role.
Dark Necrofear - Ghost: You are the Queen of the Netherworld, and the mother of the Cursed Twin Dolls. Death cannot keep you from serving Zorc. Change of Heart: When you are destroyed: Target 1 Player. In the Endphase, take control of that target (they become a Villain).
Diabound - Vortexer: You are the collection of the rage of the slaughtered village of Kul Elna. Your blood is on the Pharoah’s hands. Call of the Earthbound: On your Main Phase 2: Target two Players. Any card effect, other than your own, that targets either Player until the next Standby Phase instead targets the other.

Morphing Jar: ???


I'm still working it out, but what do you think? Thanks in advance if you take the time to look it over.