Rolling to prevent HWOB from being knocked down (15d10)[4][9][8][3][2][6][1][1][4][6][7][7][9][5][10](82)
Rolling to prevent HWOB from being knocked down (15d10)[4][9][8][3][2][6][1][1][4][6][7][7][9][5][10](82)
Spoiler: Games I am Currently RunningSan Francisco by Night (Vampire the Requiem 2E)
New Bedford by Night (Werewolf the Forsaken 2E)
New Orleans by Night (Changeling the Lost 2E)