--Extra Stuff--

Spoiler: Optional Rules
Show
Recruitment
Spoiler
Show
In some games, rather than, or in addition to, killing the villagers, the wolves may instead recruit them. The targeted villager becomes a werewolf instead. Power roles are typically immune to recruitment, and recruitment may be refusable, at the choice of the narrator


Scrying
Spoiler
Show
It can of course be played that the Seer and Fool get specific roles in response to their scries, rather than just team allegiance or Fool.

Optional Predetermined "Fool's Scry" Roles
Spoiler
Show
You may wish to randomly generate a second role distribution to be used for Fool scries, rather than randomly generating the result of each scry. This will ensure the Fool’s scries are consistent (Can’t scry the same person as different roles on separate occasions) and save you work.

Of course, if you give the Fool specific role results, you’ll have to decide what result they get if the role the Fool should scry is already dead. Obvious solution is to change said result to a basic Villager or Werewolf.


The Devil
Spoiler
Show
It can be played that the Devil and the Werewolves do not start the game knowing each other (This is the case in WW Classic). This can potentially make things rather interesting, as it’s harder for everyone to know who to trust...


Helgraf's Scry Interference Rule
Spoiler
Show
Under Helgraf’s Scry Interference Rule, any attempt by multiple scryers (Seer, Fool, Devil, etc.) to scry the same target on the same night will result in ‘interference’, i.e. no result.


Fleeing Coward's Rule of Narrator Invocation
Spoiler
Show
Using this rule, if you claim that the Narrator made a mistake, and the Narrator is asked about it, the Narrator will answer honestly. So don't use the Narrator's name in vain.


Spoiler: Additional Roles
Show
Here are some more roles which you may see/use in a game of WW. Given that possible WW roles are only limited by your imagination, this is by no means a complete list, as much as some common roles that show up frequently and have generic names that people will tend to refer to them by (even if they're named something different in the particular game being played). Becoming familiar with these common roles helps prevent some confusion. If anybody has suggestions for additional common roles they think should be mentioned here, let me know.

Spoiler: Team Villager
Show
Day-baner: Each night, this player may choose someone to protect. The following day, that person cannot be lynched.

Lovers: These two townies start out in private contact with each other and are narrator-confirmed trustworthy to each other (typically referred to as "networked"). However, if either one would die for any reason, the other dies as well.


Spoiler: Not Team Specific
Show
Disguiser: Each night, this player may choose a target and a role. If someone scries that target, they will see the chosen role rather than the target’s actual role (What this does to Fool scries is up to the narrator).

Voider: Each night, this player may choose a target. That target will be unable to use their own night action (If they have one)

Transmuter: Each night, this player chooses a target. The narrators randomly select one of the abilities usable in the game and use it on the target.


Spoiler: Team Werewolf
Show
Alpha: Alpha Wolf is generally used to indicate one of three things: one, the Alpha wolf scries as if they were a villager; two, the narrator assigns the Alpha role, and the Alpha chooses which players will be their fellow wolves; three, both of those things.

Beast: When this player is lynched, one of the people who voted for him will also die. This may be chosen by the player, randomly selected, or the last person to vote for the beast.


Spoiler: Narrating Tools
Show
PM Box filling up too fast?
Check out the Offline PM Viewer!

Korith's Excel Spreadsheet. - A great tool to assign all the basic roles. Also includes an option to add up to 10 custom roles, making it also useful for almost any other werewolf variant. Instructions are included inside. The only concern that we've found with Korith's wonderful tool is that in some circumstances you may need to use it twice with slightly different configurations each time in order to get a fully randomized role distribution. This will come into play when you're running an Alpha Game or when you have possible secondary roles that could be in addition to the player's primary role (such as lovers, feuders, etc.).

Also for inspiration and other possible purposes, the Mafia Wikipedia Article, as well as the Mafiascum Wiki.


We've had some concerns about shrinking player-base, so to help potentially attract new players, below are some banners, drawn by Elder Tsofu (which I've put on imgur because Photobucket shot itself in the foot). Tsofu also made some for specific players, which are in amongst the Player Inspired Posters in the next post.







Spoiler: Original Links
Show





Attention All Werewolves:
If there's anything you'd like added to this thread, just let me know.
If there's a game you'd like to run, just let me know.
If you'd like to put a bid in for a start date, just....

....You get the idea.

Questions? Comments? Concerns? Feedback? Let's have it!