Ratalan/Groh

Spoiler: Groh Island
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Wooden Musical Instruments 2 (Masterwork) are given to the Ratalan Tribe.

The Priests walk around the Island, chanting and clapping, to establish a barrier, that will hide it from the unwanted dead. Hopefully, they shall pass Groh Island by.


Ash Island

In the first competition, the warriors form rows with shields and advance on each other, striking against the opponents, so that they would fall from the ranks of their fellow warriors, while defending against attacks with heavy ceremonial shields. Those, whose weapons break or lost must withdraw. Stone-Heads Tribe is first to destroyed by the clashes. Fish-Talkers and Hell’s Tribe slowly wittle each other, with Hell’s Tribe having an upper hand. Meanwhile Groh and Masked Tribe press against Ash Tribe, giving their warriors no time to rest, so that eventually even their mighty warriors are overwhelmed with exhaustion. The end game is between Groh, Masked Tribe and Hell’s Tribe - things get pretty close, as tired warriors, blinded by sweat in their eyes, can barely fight. The Masked tribe concedes - Groh and Hell’s tribe however simply refuse to give up - their fighting spirit is almost equally matched. In the end, the champion of Groh Tribe manages through a stroke of luck and divine inspiration, break the weapon of his counterpart Shog, who seemed to be winning the battle of endurance. Groh press their advantage and succeed.

The second competition follows in the next evening, as warriors gather to dive for a white pearl, hidden at the bottom of the lagoon. The dives will happen until the sun would set and as daylight fades, would become increasingly more difficult. Teams of divers scour the bottom of the ocean, for their prize, those able to hold more air in their lungs, having an advantage. Ash Tribe proves to be weaker in the ocean, as their God is that of land and rocks. Fish-Talkers on other hand seem to thrive in this challenge - and soon become favorites to win. The other tribes seem to be fairly on par. As more than half of the sun disk disappears beneath the horizon, Fish-Talkers champions predictably win the challenge.

Next evening, the Priests declare the last challenge - offered by Urgo. It shall be a challenge of Dreams. The Tribes champions shall seek to dream a dream, that shall outshine dreams of their competitors. A day is given for the participants to come up with a good idea for a dream and in the evening they shall be put to a magical slumber by God’s power and compete in the dream realm.