View Single Post

Thread: Tribes of Twelve Seas [IC]

  1. - Top - End - #35
    Dwarf in the Playground
     
    Kessler's Avatar

    Join Date
    Oct 2009

    Default Re: Tribes of Twelve Seas [IC]

    Ash Tribe Contest

    A number of tribes have gathered for the contests of strength organized by the Ash Tribe - Groh, Stone-Heads, Masked Tribe and Fish-Talkers. It’s still possible for a last minute arrivals to join in, before the last feast is done and the contests begin. During the preparations, Trader Jin of Masked Tribe persuaded Ash to have diving as one of the contests. The tribesmen shall dive to search through shells, pots and stones to find a pearl hidden in one of them. The first to find it will win. Another contest would be that of weapons, where warriors shall fight until their enemy surrenders or their weapon is lost or broken. The contest uses ceremonial shields, to block weapon attacks. They are also very heavy, so if skill doesn't prevail, the contest will be decided by Endurance. The third contest remains a secret from all tribes, including Ash - it will be chosen by the Gods.

    Ratalan Tribe

    Spoiler: Red Island
    Show

    The entire Red Island is covered by blooming red flowers. They lack thorns and give away a strong aroma. Red Island’s terrain is low hills with three small rivers running through it. There is a constant buzz of insects, that build pillar-like hives all around the island. There is Grass 2 to be harvested on the island, useful for making clothes and 20 Food worth of berries, fruits and river fish.

    The Priests are concerned, as they sense a powerful spirit on the Island, they suspect to be malign. It’s connected to the red flowers, that draw your villagers and traders to them with their intoxicating smell. Already Ratalan tribesmen idle around, smiling and relaxing in the soft meadows. The priests believe that the spirit should be confronted or it’s influence curtailed in another manner. They are more then match to the spirit in skill and power, but it would improve odds to have assistance of either villagers or other priests, to extend the range of the ritual to all places, where the red flowers grow.


    Spoiler: Groh Island
    Show

    Groh Island has Fortifications, built around old ruins. Groh have also constructed Halls of Crafting & Weaving. The mood of the tribe appears to be high - villagers are working happily. Your priests don't feel any strong curses present in the Village.


    Spoiler: Ratalan Tribe
    Show

    (Forgot to include it. Your Tribe has constructed one Building of your choice previous Turn.)


    Spoiler: Middle Sea
    Show

    You need to specify the islands, to which you are charting course (you can check the map).


    Groh

    Spoiler: Ash Island
    Show

    Ash Tribe doesn’t find use of tools and weapons offensive - indeed they seem to favor contests, where they can use their own to gain advantage.

    Grom finds little progress with Fish-Talkers - they seem intent on acquiring the Burnscar. The Stone-Heads are eager to join an alliance, but their eagerness betrays their weakness. It seems they don’t think they can succeed on their own and are desperate for allies. Masked Tribe on the other hand, is more reserved - they seem willing to ally, but leave negotiations for rewards open - Groh can keep Burnscar, but if victory is primarily delivered by Masked Tribe, they’ll view it as a favor given to Groh.

    Only Stone-Heads are willing to ally with more than one tribe. Others refuse greater alliances, citing low rewards or this giving too much honor to Ash, by showing it takes three tribes to beat them.
    Last edited by Kessler; 2019-11-03 at 07:12 AM.