Hell's Tribe

The tribe celebrates a successful hunt with meat and celebration around the camp fire. The heart has long ago been consumed by the warriors but still they celebrate. Slowly a temple made from hides was set up by some villagers and they gather around to worship.

Struck with hopefully divine inspiration a couple of crafter rush to talk to Pyrom and getting permission run off with the horn from the beast they killed.

Spoiler: Anyone
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We are looking for more places to hunt. If anyone has directions we are willing to trade the current maps to Gleamer Island and a secret about it in exchange for directions to an island with beasts to kill or food to gather.



Spoiler: Korrowmal
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It looks like the Yellow Eyes are calling everyone weak and trying to demand a tribute. Do you want to work together to show them who's boss?



Spoiler: The Arano
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We were wondering if any of your sailors would be interested in helping us with an attack on the Yellow Eyes. Their demands irk us but we believe our sailors alone would be to slow to catch them off guard. Given where they claim to come from this is a good opportunity to get some information on the Chromatic Seas.


Spoiler: Tribal activity
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The villagers able to enter a caste become a crafter and a fisher (is that an option?).

5 villagers will work together to make a Hall of Crafters. A simple hall built next to the weavers to allow for easy goods transportation.

2 crafters will take a beastbone, the mighty horn 3 and a mana. They ask for inspiration from Chemosh in making a spear with as much piercing power as the monster they killed.

5 villagers get together to make a temple to Chemosh. It is made from hides stitched together from beasts they have hunted. It is in as central of a location as possible for the tribe.



Spoiler: dreamers (GM only)
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The only dreamer of the tribe and a villager go to Gleamer Island in the night to try to use its weird abilities to dream upon the Yellow Eyes. The villager is just there to wake the dreamer in case of an attack or it is getting close to daylight. The villager will forcibly move the dreamer onto the boat if they can't wake.