Heltinne Thrainsdottir, Speaker of Spirits

Heltinne listened intently to the tale. It wasn’t just entertainment - it was history, and a cautionary tale about the path of renown. Clapped politely upon the completion of the tale, raising her smug in salute. Then, leaning back, she wondered whether it was possible that the story was no mere coincidence, but a warning ... a portent of things to come.

Just a little something.
Spoiler: Status
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AC 14 HP 9 Init +1 Move 30
F +1 R +1 W +3
Weapon: longspear (+2, 1d8+3), Morningstar (+2, 1d8+2/3)
Spells (Unl/3): ghost sound, mage hand, guidance, create water, detect magic, spark / cure light wounds, bless, obscuring mist
SLA: 1/1, Ice armor: 1hr
Key skills: Perception +6; Sense Motive +5; Diplomacy +7; Heal +7; Spellcraft +4; KS Religion +4; KS Geography +5; KS History +4
Effect: Child of Winter (+2 Initiative/Reflex; endure elements vs cold; no penalty on ice; 1/2 pen deep snow); ER 5 vs cold, acid, electricity