I can use
Mage Hand to manipulate a lever or other switch to try and trigger a trap from a distance or use
Summon Monster III to have the summoned creature suffer the ill effects of any spells attached to the traps. I could also
Dispel Magic them from range to mitigate the risks of setting them off. The least use of resources is the Mage Hand cantrip. From there we are talking third level spells... If we had any undead minions to use as meat-shields it would help too.
If any doors are locked we can let
FarmerBink try first, but if it is also (still?) trapped a
Knock spell can be cast at range.