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Thread: Mummy's Mask - Shifting Sands [IC]

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    Default Re: Mummy's Mask - Shifting Sands [IC]

    Lehasti's enormous falchion strikes the golem again and again. Bones fly everywhere, and for an instant it looks like this might be enough to down this unexpected foe, but the bones are surprisingly strong, and when the dust settles, a somewhat diminished pile of bones is still standing. Unable to get a good angle of attack, Turi bites his tongue, but his frustration turns to amazement when he sees a bone detach from the golem's body and fly at Lehasti: Right in the air, the bone splits in two full-size bones, which split into four, then eight, then more! The bones fly around and assemble to form a large cage around the paladin. Azkin tries to climb the steep slope to reach his mentor, but stumbles and falls.

    Then, flying above it all, the giant bat invoked by Vershab comes at the golem, dodging a bony punch to its wing as it dives for the attack. It bites, and spits out a small bone that clatters to the ground.

    Spoiler: Round 4
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    Azkin - acrobatics to get in contact with Lehasti (1d20)[5]. Regardless of that result, Lehasti's rolls are good enough for one hit and one confirmed critical even without Touch of Good.

    Golem AoO on the dire bat (1d20+10)[11] damage (2d6+4)[9] cc(30) (1d20+10)[30] extra damage (2d6+4)[13] - got that wrong, it was +12, but the natural 1 makes this moot.

    Dire bat (1d20+5)[21] damage (1d8+4)[9] cc(30) (1d20+5)[11] extra damage (1d8+4)[6] - hit - some of this goes through the golem's DR for a bit of damage.

    Golem ranged touch attack, Bone Prison on Lehasti (rolled 25 in OOC). Lehasti is stuck in the cage and grappled.



    I didn't picture the bat. It's in the same squares as the golem, hovering above it.
    Last edited by Gwynfrid; 2019-07-30 at 06:15 AM.