Turi dances in place, hopping from one foot to the other and back repeatedly, anxious to enter the fray, proper. He groans silently when the creature breaks free of his tanglefoot bag, but writes off the loss as a necessary inconvenience. "Bring him back," he mutters under his breath, waiting for Lehasti to engage the monstrosity in earnest.

Spoiler: Turi, round 3
Show
Turi
Male N Human Fighter 1 / URogue 6 (Knife master), Level 7, Init +5, HP 73/73, Speed 30
AC 22, Touch 16, Flat-footed 17, CMD 21, Fort 6, Ref 9, Will 4, CMB +4, Base Attack Bonus 4
+1 Kukri x2 +12 or +10/+10 (1d4+6, 18-20, x2)
Cold iron dagger +10 (1d4, 19-20, x2)
Silver dagger +10 (1d4-1, 19-20, x2)
Trip attempt +16 (assuming +1 kukri)
Mistmail (mist form- 20% concealment), Amulet of natural armor, Ring of protection (+5 Armor, +5 Dex, +1 Nat, +1 Def)
Abilities Str 11, Dex 20, Con 15, Int 11, Wis 14, Cha 8
Condition +1 dmg when flanking
+1 AC (23) vs attack with light blades
Endurance, die hard // Resiliency: 1/1
Vanish: 1/2 (CL 6)
-2 skill checks after failure
ignore first 5' of difficult terrain
poisons, potions
Escape artist R's edge
Invisible, 3 rounds

Still waiting. Hopefully next round, Turi can move into position to flank.