Spoiler: Knowledge local/ geography check DC5 - all except Freyja
Show
knowledge local or geography DC5 (untrained)
Gunnar (1d20+6)[22]
DDW (1d20+5)[20]
Freyja (1d20)[1]
Skorri (1d20+5)[21]
Signy (1d20+1)[11]
In the Barrow Lands beyond the Moors about 20 miles away is a legendary hill known as the Tor. A seiðkona called Sibbe the Unkempt, a wretched old crone known for her witchcraft and delving into the ancient magic of the Andøvan, is known to live in the vicinity of the Tor. Furthermore, skirting the Trollfist Hills would provide a fast route for someone mounted to ride to the Tor.
Spoiler: Knowledge local/ history check DC12 - Gunnar & Skorri
Show
knowledge history or local
Gunnar (1d20+6)[25]
Skorri (1d20+5)[15]
The tors scattered throughout the Northlands are large hills or outcroppings of stone used long ago as ancient Andøvan fortifications or ritual sites. The Tor near Silvermeade Hall bears upon its summit a stone circle jutting up like broken teeth above the surrounding plain.
Legend says the stones of the Tor were used in powerful ritual magic performed by the Andøvan at the four corners of the year.
Spoiler: DC18 - Gunnar only
Show
Andøvan stone circles are known to often contain spells written on stone tablets.
Spoiler: Knowledge local/ geography check DC12 - Gunnar, Skorri & DDW
Show
knowledge local or geography
Gunnar (1d20+6)[22]
DDW (1d20+5)[16]
Skorri (1d20+5)[13]
The burial mounds of the ancient Andøvan dot much of the central portions of the Hord Peninsula where the tableland is drier than the surrounding moors.
It is said that the Barrow Lands are haunted by the ghosts of the ancient warriors laid to rest here.
Spoiler: DC15 - Gunnar & DDW only
Show
Tales of those who have journeyed into the Barrow Lands usually mention that the living never come back, remaining among the dead for all eternity.
Spoiler: Knowledge local/ geography check DC10 - Skorri & DDW
Show
knowledge local or geography
Gunnar (1d20+6)[9]
DDW (1d20+5)[12]
Skorri (1d20+5)[21]
The Trollfist Hills are rugged, barren, and have long been the haunts of trolls, outlaws, and giants. A path leads through them that loops to the south toward the Barrow Lands near the Tor.
Spoiler: DC15 - Skorri only
Show
Though the hills have recently been cleaned out of outlaws, trolls, and other threats, there is always the possibility that new dangers might have moved in to the old vacated lairs and caves.
Spoiler: Knowledge local/ nature check DC17 - Gunnar & DDW
Show
knowledge local or nature
Gunnar (1d20+6)[22]
DDW (1d20+5)[17]
Skorri (1d20+5)[9]
These woods are fairly open and are composed of old growth forest that has only been logged around the edges. The trails through the forest are tricky and twisting, but are known to lead to the southwest around the Barrow Lands.
Though far removed from it now, the forest here is a distant extension of the Forest of Woe at the south end of the Hord Peninsula. Though not nearly as primordial and untamed as that legendary woodland, the forests around Silvermeade are said to be the home to several bands of wild fey, though none that are known to be overtly malicious.
Spoiler: Knowledge local check DC12 - Gunnar & Skorri
Show
knowledge local
Gunnar (1d20+6)[24]
Skorri (1d20+5)[16]
Sibbe the Unkempt is a seiðkona, a witch-woman, and has long been a feature in stories and tales of the area, often acting strangely, coming and going as she pleases, and is used as a local “bogeyman” to frighten children. She would have to be more than 80 years old for all the tales attributed to her.
Spoiler: DC17 - Gunnar only
Show
Rumors more than once have placed Sibbe upon the Tor performing some unnamable ritual or other. It would appear that she has had an interest in the magic of the site for decades.