Quote Originally Posted by georgie_leech View Post
A75 Contention

Walk and Run are both distinct Move Actions one can take that all characters have access to. A power that specifically prevents a creature from walking or running may do no more than prevent those specific actions.
An interesting view. If the terms are interpreted as specific game elements -- 'walk action' and 'run action' -- then Vestige of Mount Vaelis is more restrictive. "Despite the action's name, a creature isn't always literally walking when it takes this action. The walk action can use special movement modes such as climbing, flying, and swimming." So the power would prevent "walking" by means of flying and so forth.