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Thread: Simple Q&A D&D 4e Thread 3

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    Ogre in the Playground
     
    ClericGuy

    Join Date
    Aug 2005
    Location
    USA

    Default Re: Simple Q&A D&D 4e Thread 3

    A10

    Not completely ineffective, but certainly not nearly as good as if it had a duration until the end of his next turn. The daze causes an enemy to grant CA until his turn starts, so you can use it to set up allies to take advantage of that fact. It can also get in the way if you suspect an enemy has some sort of off-turn movement (like if you think it has readied a charge or has a special power).
    Last edited by dariathalon; 2016-03-21 at 07:35 PM.