Surprise Round ...

His first two shots bounce off of a fungus' hard cap, which rather surprises Ichibod.

Round 1 ...

R1T19: As Ichibod hesitates to reassess the hardness of the fungus, one proves itself quite fast - if not on movement, then at least on reflexes. It moves 5' through the dense fungus, 10' away from Ichibod. A tentacle lashes out and smacks against the fence.

R1T16: Another one closes 5' through the thick, moldy undergrowth. The tentacle gets through the fence, and Ichibod's force armor stops it.

R1T13: Ichibod orders the group back 10' so he can have some fallback room. He fires two more shots, with both fungi swinging at him, and again one comes close to smacking through his magical protection. He double-nails one for 15.

R1T8: Another fungus moves with the other three and attacks.

The party backs up for Ichibod, though he can only move 5' to get a shot because of the curve of the hallway, as this is effectively Ichibod's show. In time, it will be noticed that for as much shooting Ichibod makes, his quiver doesn't deplete of arrows.

Round 2 ...

R2T19:
The first moves up and swings wildly such that it is flat-footed.

R2T16: The next moves up and hits the mold on the floor to splatter all over itself.

R2T13: Unfortunately, as Ichibod was readying his shot, that goo splattered on him and he reflexively turns ... with his bow ... and fires, accidentally grazing Gek'k's head for 3. "Sorry." Just not Gek'k's day.

He spins for his second shot for 8.

R2T8: Misses.

R3T19: Wild misses, and it threatens no squares for several rounds.
R3T16: Misses.
R3T13: Seeing his first target tied up, Ichibod switches to a more active target for 13 total.
R3T8: Misses.

R4T16: All miss.
R4T13: 16 total damage to one.
R4T8: Miss.

R5T16: Miss.
R5T13: Both of Ichibod's arrows bounce.
R5T8: This fungus' tentacles get entangled with each other and other local, normal tall stalks.

R6T16: Miss.
R6T13: One arrow hits for 4.
R6T8: This fungus frees itself.

R7T16: Miss.
R7T13: Double bounce.
R7T8: Something seems to be wrong with this one.

R8T19: The first fungus finally manages to be ready to attack.
R8T16: Miss.
R8T13: 14 w/ both arrows, finally destroying one.
R8T8: Miss.

R9T19: This one's tentacles smacks the other fungus standing for 2.
R9T13: Arrow graze for 3.
R9T8: The fungus just hit attacks its own, with three tentacles landing and doing 7. In addition, where the third strike landed, there is a nasty rotting point on the lead fungus.

R10T19: Now a fungus-on-fungus counterattack. Three tentacles hit for 4, but its target doesn't rot.
R10T13: Ichibod now just watches the fun, waiting for last fungus standing, and he delays ...
R10T8: Only one tentacle lands for 2, but the first fungus looks like it is about to collapse.

R11T19: Two max hits from the weakened fungus to the sickened one for 8.
R11T8: The last fungus tears into the leader ferociously, tearing it to shreds, and it no longer seems sickened.
R11T7: Ichibod's shots miss.

R12T8: Miss.
R12T7: Miss.

R13T8: One of the fungus' tentacles overextend and causes some of the fibrous material to open and vital internal fluids to slowly seep out for 1.
R13T7: Double shot for 11.

R13T8: Miss. Bleed 1.
R13T7: One arrow for 8.

R14T8: Miss. Bleed 1.
R14T7: Double shot, and the thing appears disabled.

Ichibod just watches the fluids seep out of it as it slowly slumps to the cavern floor.

Spoiler: I/S
Show

Violet 3: 8. (0:44). 1 Bleed.
Ichibod: 7.