Quote Originally Posted by Ske View Post
The restroom doesn't work like that. It causes you to miss a turn _after_ fighting monsters (Quote: "The first player to enter this room loses a turn - after battling any Monsters."), which is what makes it somewhat confusing. Based on your answer, I'd say it would go like this:
1 - Enter restroom, fight-lose-die, drop loot, lay character on the side.
2 - Drop loot, stand character.
3 - Drop loot (third in the same room now), move three rooms.
4 - Drop loot, move three rooms.
5 - Repeat 4 until arriving at dungeon entrance.
Crap, I knew I should have dug through and gotten the Restroom card out and read it. In that case, yes, your sequence is correct (it's exactly the same as if the missed turn was die to Paralyze).

In the interest of not confusing anyone else, I'll strike it from my previous response.

Quote Originally Posted by Ske View Post
Your answer raises another question though. After resting, do you miss the turn in which you unflip shticks as well? Is this right:
1 - Player choses to rest before doing anything else, lays character down.
2 - Unflips shticks, heals a wound and stands character up.
3 - Player can now do whatever.

Your sequence is correct, because Resting and Missing a Turn work differently. Resting a turn needs to be declared at the start of your turn, so the turn you "miss" is that one, while Missing a Turn usually happens at the end of a turn in which you did something--battled or moved or whatever.

Quote Originally Posted by Ske View Post
Or in a different wording, does resting cause you to do nothing else (moving or battling) for two turns?
No, only one, as above.

Quote Originally Posted by Ske View Post
The rules aren't very clear on whether or not your turn ends after unflipping shticks.
Perhaps, but the example says that Roy has to make a decision about resting again on that same turn, something he could not do if his turn was over. Also, standing up and unflipping is listed as something you do "at the start of your turn" in the beginning of the rules, not instead of your turn.