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    Ogre in the Playground
     
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    Oct 2009

    Default Re: More Dinosaurs than Isla Nublar (okay, not really, PEACH)

    Just another Magma Paraelemental, to finish up the categories (why is it that WotC never published Gargantuan elementals? )

    Tiny Magma Paraelemental
    Tiny Elemental (Fire, Earth, Extraplanar)
    Hit Dice: 1d8+1 (5 hp)
    Initiative: -2
    Speed: 20 ft.
    Armor Class: 14 (+4 natural, +2 size, -2 Dex), touch 10, flat footed 14
    Base Attack/Grapple: +0/-7
    Attack: Slam +2 melee (1d4+1 damage)
    Full Attack: 2 Slams +2 melee (1d4+1 damage)
    Space/Reach: 2 ½ ft/0 ft.
    Special Attacks: Burn
    Special Qualities: Elemental Traits
    Saves: Fort +3, Ref -2, Will +0
    Abilities: Str 15, Dex 6, Con 13, Int 4, Wis 11, Cha 11
    Skills: Listen +2, Spot +2
    Feats: Power Attack
    Environment: Elemental Planes of Fire and Earth
    Organization: Solitary
    Challenge Rating: ½
    Treasure: None
    Advancement: -----
    Level Adjustment: -----

    A tiny glob of molten rock crawls forward, burning the floor under it.

    These paraelementals are the weakest of its kind.

    Burn (Ex): A magma paraelemental’s slam attack deals bludgeoning damage plus fire damage from the paraelemental’s flaming body. Those hit by a magma paraelemental’s slam attack also must succeed on a Reflex save (DC 10) or catch on fire. The flame burns for 1d4 rounds. A burning creature can take a move action to put out the flame. The save DC is Constitution-based. Creatures hitting a magma paraelemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental’s attack, and also catch on fire unless they succeed on a Reflex save.
    Last edited by LOTRfan; 2011-02-13 at 03:46 PM.
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