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    Titan in the Playground
     
    Inevitability's Avatar

    Join Date
    Feb 2014
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    Arcadia
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    Default Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    Welcome to Junkyard Stadium! It is in this hallowed pile of miscellaneous parts that we will hold a competition of Practical Optimization with three components. The catch? Competitors may not use the third item in their builds! I'm your host, Inevitability: may I have this dance?

    Goal: Create a build that showcases the selected ingredients while steering clear of the Forbidden Ingredient.

    This competition has two Necessary Components and one Forbidden Component. This round's components are...

    Necessary: the Cloaked Dancer PrC, from Complete Scoundrel!
    Necessary: a Companion Creature!
    Forbidden: The Bard class!



    It's been a while since we last had a round focusing on a 5-level PrC. Cloaked Dancer is a peculiar class with a strong flavor that's not too hard to enter, and you've got fifteen other levels to present along it - how will you make this ingredient shine? Obtaining a companion creature for the secondary ingredient shouldn't be hard: so the question is how you're going to work it into your overall presentation. I'm very curious to see what people will come up with!

    Spoiler: RULES
    Show

    • Creation: 32 point-buy is the presumed creation method. You may assume that you will have enough exp to reach ECL 20, and that the occasional bit of crafting, use of spells with exp components, or the like won't prevent you from doing so. However, LA buyoff is an alternate rule which is not in play.
    • Workshop: Competitors will be free to use any official 3.5 rulebook in constructing their builds. Dragon Magazine is disallowed, and Unearthed Arcana is allowed; but see below. Web-exclusive 3.0 or 3.5 materials by WotC are expressly allowed, but take care to verify that an updated version did not appear in print elsewhere as this may cause an Elegance deduction at the judges' discretion. If you use web material, please link it. Dragon Magazine Compendium is allowed, as are Oriental Adventures (and its 3.5 updates in Dragon Magazine) and the Dragonlance Campaign Setting. Alternate rule systems from UA such as generic classes, spontaneous divine casters, gestalt and fractional saves and BAB are not allowed, as they create a different playing field.
    • Multiple Submissions: Entrants may submit up to two entries per round. 'Paired' entries are allowed (see below), but for convenience, please submit your entries in different PMs.
    • Leadership is banned: We're creating one thing, not all of the things. If your entry includes a prestige class or ACF that grants Leadership or a Leadership-like ability as a bonus feat, the feat should be ignored and is not eligible to be traded away for another feat or ACF through any means. If your entry includes a prestige class that requires Leadership, you still need to qualify, but the feat should thereafter be ignored. Wild Cohort is explicitly allowed.
    • Speculation: Please don't post or speculate on possible builds until after the reveal in order to avoid spoiling the surprise if a particular competitor is producing a build along those lines. Speculation and stub posting is to be avoided until the reveal is completed.
    • Disputes: Any scoring disputes should be sent to the Chair via PM. Valid disputes include RAW misreadings, arithmetic errors, things missed that are present in the entry, and inconsistently applied criteria. Invalid disputes include disagreements on matters of opinion, a judge not catching something not explicitly presented in the entry, and the like. Invalid disputes will be responded to via PM by the Chair, but valid disputes will be posted in-thread for the judge to review. When disputing, please indicate the judge the dispute is intended for and provide a quote of the disputed comment or comments. Note: the Chair may edit or paraphrase any disputes in presenting them to the judges.
    • Presentation: You will need to present a write-up of your build at at least one of the following points: 5th level, 10th level, 15th, 20th, and a "sweet spot" that you feel is the high point of the build, as well as presenting a fully-fleshed out 20-level build in the table below. Please give a rundown of the build's abilities and playability throughout its life. Builds will be posted anonymously, in order to avoid the potential of bias towards a particular competitor. For this reason, please don't put your name in the build as I'm likely to miss it when reviewing the entries. Also for this reason, PLEASE do not include any material that may or may not grossly offend any potential viewers/judges/competitors OR break forum rules. Any builds which violate forum rules WILL be withheld from posting.
    • Anonymity: if you are submitting multiple entries, please try not to have entries reference each other, or have other obvious "tells" that they are from the same competitor. If it is essential for your concept that entries are somehow linked, that is fine, but otherwise, please try to limit info that will give away who competitors are.


    Spoiler: Handy-dandy Tables You Can Use
    Show
    Due to concerns about standardizing entry format, please use the following table for their entry.
    Spoiler
    Show
    NAME OF ENTRY
    Level Class Base Attack Bonus Fort Save Ref Save Will Save Skills Feats Class Features
    1st New Class Level +x +x +x +x Skills Feats New Class Abilities
    2nd New Class Level +x +x +x +x Skills Feats New Class Abilities
    3rd New Class Level +x +x +x +x Skills Feats New Class Abilities
    4th New Class Level +x +x +x +x Skills Feats New Class Abilities
    5th New Class Level +x +x +x +x Skills Feats New Class Abilities
    6th New Class Level +x +x +x +x Skills Feats New Class Abilities
    7th New Class Level +x +x +x +x Skills Feats New Class Abilities
    8th New Class Level +x +x +x +x Skills Feats New Class Abilities
    9th New Class Level +x +x +x +x Skills Feats New Class Abilities
    10th New Class Level +x +x +x +x Skills Feats New Class Abilities
    11th New Class Level +x +x +x +x Skills Feats New Class Abilities
    12th New Class Level +x +x +x +x Skills Feats New Class Abilities
    13th New Class Level +x +x +x +x Skills Feats New Class Abilities
    14th New Class Level +x +x +x +x Skills Feats New Class Abilities
    15th New Class Level +x +x +x +x Skills Feats New Class Abilities
    16th New Class Level +x +x +x +x Skills Feats New Class Abilities
    17th New Class Level +x +x +x +x Skills Feats New Class Abilities
    18th New Class Level +x +x +x +x Skills Feats New Class Abilities
    19th New Class Level +x +x +x +x Skills Feats New Class Abilities
    20th New Class Level +x +x +x +x Skills Feats New Class Abilities

    Code immediately below (spoiler).
    Spoiler
    Show
    [table="class: head alt1 alt2"]
    [tr]
    [th][B]Level[/B][/th]
    [th][B]Class[/B][/th]
    [th][B]Base Attack Bonus[/B][/th]
    [th][B]Fort Save[/B][/th]
    [th][B]Ref Save[/B][/th]
    [th][B]Will Save[/B][/th]
    [th][B]Skills[/B][/th]
    [th][B]Feats[/B][/th]
    [th][B]Class Features[/B][/th]
    [/tr]
    [tr]
    [td]1st[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]2nd[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]3rd[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]4th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]5th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]6th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]7th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]8th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]9th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]10th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]11th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]12th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]13th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]14th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]15th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]16th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]17th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]18th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]19th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]20th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [/table]
    For entries with spellcasting, use the following table for Spells per day and Spells Known. (Spells Known only if necessary, i.e. Sorcerer or Bard, but not Wizard or Warmage)
    Spoiler
    Show
    Spells per Day/Spells Known
    Level 0lvl 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    1st - - - - - - - - - -
    2nd - - - - - - - - - -
    3rd - - - - - - - - - -
    4th - - - - - - - - - -
    5th - - - - - - - - - -
    6th - - - - - - - - - -
    7th - - - - - - - - - -
    8th - - - - - - - - - -
    9th - - - - - - - - - -
    10th - - - - - - - - - -
    11th - - - - - - - - - -
    12th - - - - - - - - - -
    13th - - - - - - - - - -
    14th - - - - - - - - - -
    15th - - - - - - - - - -
    16th - - - - - - - - - -
    17th - - - - - - - - - -
    18th - - - - - - - - - -
    19th - - - - - - - - - -
    20th - - - - - - - - - -
    Code immediately below (spoiler)
    Spoiler
    Show
    [B]Spells per Day/Spells Known[/B]
    [table="class:head alt1 alt2"]
    [tr]
    [th][B]Level[/B][/th]
    [th][B]0lvl[/B][/th]
    [th][B]1st[/B][/th]
    [th][B]2nd[/B][/th]
    [th][B]3rd[/B][/th]
    [th][B]4th[/B][/th]
    [th][B]5th[/B][/th]
    [th][B]6th[/B][/th]
    [th][B]7th[/B][/th]
    [th][B]8th[/B][/th]
    [th][B]9th[/B][/th]
    [/tr]
    [tr]
    [td]1st[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]2nd[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]3rd[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]4th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]5th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]6th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]7th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]8th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]9th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]10th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]11th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]12th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]13th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]14th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]15th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]16th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]17th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]18th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]19th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]20th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [/table]
    For other systems (Psionics, ToB, Incarnum, etc.) keep track of PP/maneuvers/essentia separately, preferably in a nice neat list.

    mattie_p has also kindly made a Google Document that greatly assists with creating and formatting tables: https://docs.google.com/spreadsheets...it?usp=sharing

    Spoiler: Judging (Backup Judging Method Added)
    Show


    • Scoring: Each judge is required to provide the criteria by which they are judging the builds. By "criteria," we mean a simple explanation of what the judge is looking for in each of the below categories and what kind of scoring we can expect. If a judge deems a build to be illegal, they may provide a 0 in Elegance but may not refuse to judge any build presented by the Chair.
    • The Categories: Judging will be based on the following criteria, with each build rated from 1 (very poor) to 5 (exemplary) in each area: Originality, Power, Elegance, Use of Components.

      • Originality: Is the build unique? Does it deviate from the obvious? Does it forge its own path, or does it fall back on common, established optimization tricks? Some judges score entries for the quality of their concept & backstory as well, though not all do. Providing at least some backstory or fluff is heavily encouraged, as it helps the judges figure out who the entry is. Note that the purpose of this category is not to penalize entries that independently came up with the same idea as another entry, but rather to reward entries that explore underutilized and non-obvious areas of optimization, so, judges, try not to base your judging in this category too heavily on what other builds are doing. Multiple entries using the same element may certainly be evidence that the element is unoriginal, but you shouldn't impose anything like a "-1 for each other build using the same class" penalty.
      • Power: Power represents your build's, well, power. Builds are not to be penalized for being 'too powerful', though judges are advised to have a standard where things other than tier 1 casters can acquire a perfect power score still.
      • Elegance: This category was formerly titled "Build Stability." Here, we're essentially measuring how skillfully you put your build together and how you balanced flavor with power. We're cooking here - if your dish doesn't taste good, it doesn't matter how well-presented it is. Use of flaws is an automatic loss of one point per flaw in this category. Multiclassing that results in an XP penalty is penalized here as well, though 'dips' that fall short of XP penalties should not be. Rule adherence and legality of sources is scored under this category; additionally, reliance on a questionable, controversial, or ambiguous ruling can and should result in a deduction. Neither the number of sources nor their relative obscurity should be penalized--contestants should feel free to use any books they like. Lastly, errors of build presentation are penalized here too.
      • Use of Components: Was the Forbidden Component avoided? Were the Necessary Components showcased, or simply used because they were necessary? Were the Necessary Components used mostly separately, or combined into a harmonious whole?
    • Note on scoring: if you are going to penalize an entry for something specific, it is strongly recommend that it only be penalized in one of the four categories for this - the one you feel is the most relevant. It is OK to put different penalties for different instances in their own category, but if, say, someone fails to qualify for a PrC, try not to ping them in Elegance and Power, for instance.
    • Disputes: Any scoring disputes will be posted by the Chair in-thread after reviewing them privately. Valid disputes include
      • RAW misreadings,
      • arithmetic errors,
      • things missed that are present in the entry,
      • and inconsistently applied criteria.

      Note: only competitors are to raise disputes, and only on their own entry. If you, as a spectator, find an error in judging (or in an entry, for that matter), please hold off on comment until after the final reveal. Thank you.

      Invalid disputes will be responded to via PM by the Chair, but valid disputes should be responded to by each individual judge. Judges are obligated to respond to disputes to ensure that everyone gets a fair shake. A judge's scores will only be recognized if they have recognized all disputes. In the absence of any other judges, the entries will be judged by the chair.


      In the event that no suitable judge is found in a reasonable time, we will trial the alternate method:
      • Each contestant picks their three favourite entries that they did not submit. They will rank the three in order from first to third, and this will be submitted privately to The Chair.
      • Entries that are not rated by a contestant are presumed to rated at 4th place.
      • The score of each entry is averaged, and competition winners will be decided with the lowest number taking first place, second-lowest taking second and so forth.



    Completion Time:
    • Contestants will have until 23:59 GMT Tuesday 28th May to create their builds and PM them to the chair (note: you are free to submit builds up until I start posting entries, even if this deadline has passed).
    • Builds will then be posted simultaneously to avoid copying.
    • As the precedent has been set from Episode 2, should all prospective judges have posted their rulings in a neat, timely fashion and all disputes have been settled satisfactorily (to either judges, contestants, or the Chairperson), the judging period may end prematurely to give way to a new episode. No reason to keep working on a finished building and avoid moving onto the next one.
    • While I (Inevitability) am chair, judges can expect priority voting on the next round's theme and are encouraged to submit their own suggestions.


    Looking for as many contestants and judges as feel like playing! We will award 1st through 3rd places, as well as a shout-out for honorable mention. The honorable mention prize is given to the most daring or unexpected build that doesn't gain a medal.. Everyone can vote in-thread. Ready? Set? Get to the junkyard and start building!

    On the subject of messaging the chair (me), a few guidelines:
    - I am not here to give critiques on your build or guess how the judges might score it!
    - For entries, please keep the entry to no more than 2 messages, if at all possible.
    - For entries, don't expect me to search through your entry and edit in or out material. Entries should be sent to me complete - if there is a later revision, re-submit the full build. PLEASE DON'T INCLUDE TEXT IN YOUR SUBMISSION YOU WANT ME TO EDIT OUT FOR THE POST - SUBMIT IT TO ME EXACTLY HOW I WILL POST THE FINISHED PRODUCT.
    - Please make sure the name of your entry is clearly present in the message.
    - Please make sure the title of your submission clearly connects your message to this contest. This makes it much easier for me to find your build in my inbox.

    Spoiler: Previous Competitions
    Show

    1. Junkyard Wars in the Playground I: Shadowdancer + Sneak Attack - Rogue
    2. Junkyard Wars in the Playground II: Healing Spells + Ruby Knight Vindicator - Cleric
    3. Junkyard Wars in the Playground III: Dragons + Theurges - Kobolds
    4. Junkyard Wars in the Playground IV: BoED + Undead Type - Completes
    5. Junkyard Wars in the Playground V: Dread Witch + Reaping Mauler - Fighter
    6. Junkyard Wars in the Playground VI: Wonderworker + Profession Skill - Factotum
    7. Junkyard Wars in the Playground VII: Metamagic Feats + LA - Metamagic Reducers!
    8. Junkyard Wars in the Playground VIII: Pounce+Small Size-Barbarian
    9. Junkyard Wars in the Playground IX: Earth Dreamer + Ordained Champion - Cleric
    10. Junkyard Wars in the Playground X: Meldshaping + Natural Attacks - Totemist
    11. Junkyard Wars in the Playground XI: Magical Darkness + Improved Familiar - Wizard
    12. Junkyard Wars in the Playground XII: Dragonmark Heirs + Touchstones - Martial Weapons
    13. Junkyard Wars in the Playground XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping
    14. Junkyard Wars in the Playground XIV: Racial Paragon Classes + Spellcasting - Base Classes
    15. Junkyard Wars in the Playground XV: Ruathar + Stoneblessed - Human
    16. Junkyard Wars in the Playground XVI: Trapsmith + Combat Trapsmith - Rogue
    17. Junkyard Wars in the Playground XVII: Elemental Warrior + Jaunter - Fighter
    18. Junkyard Wars in the Playground XVIII: Argent Savant + Holy Scourge - Wizard
    19. Junkyard Wars in the Playground XIX: Incarnum Blade + Exotic Weapon Master - Spiked Chain
    20. Junkyard Wars in the Playground XX: Xorvintaal Exarch + The Pact-Bound Adept - Sorcerer
    21. Junkyard Wars in the Playground XXI: Rebuke Undead + Teamwork Benefits - [Divine] feats
    22. Junkyard Wars XXII: Battle Trickster + Magical Trickster - Uncanny Trickster
    23. Junkyard Wars XXIII: Spellwarp Sniper + Silver Pyromancer - Energy Substitution
    24. Junkyard Wars XXIV: Vow of Peace + Saint - Divine casting
    25. Junkyard Wars XXV: Silverwood Arcanist + Share Soulmeld - Soulcaster
    26. Junkyard Wars XXVI: RSL + ACF - PrCs
    27. Junkyard Wars XXVII: Unholy Scion + Mark - Affiliation
    28. Junkyard Wars XXVII: 1MF + CPA&A - T
    29. Junkyard Wars XXIX: Social Distancing Edition!
    30. Junkyard Wars XXX: Something a Little Spicy
    31. Junkyard Wars XXXI: Giddy-Up!
    32. Junkyard Wars XXXII: Theurge Without Theurge
    33. Junkyard Wars XXXIII: LotD + AF - Necropolitan
    34. Junkyard Wars XXXIV: SE + HoS - Soulmelds
    35. Junkyard Wars XXXV: Complete Class + Complete PrC - PHB Classes
    36. Junkyard Wars XXXVI: Vestige Binding + MWP - Binder
    37. Junkyard Wars XXXVII: Bone Collector + Necropotent - ToB
    38. Junkyard Wars XXXVIII: NPC Class + Prestige Class - Base Classes
    39. Junkyard Wars XXXIX - Stunning Fist + Evasion - Monk
    40. Junkyard Wars XL - Ninths + Metamagic - Prepared Spells
    41. Junkyard Wars XLI - Spellcasting + Rage - Rage Mage
    42. Junkyard Wars XLII - Smite + Mounted Combat - Paladin
    43. Junkyard Wars XLIII - Natural Weapons + Spellcasting - Druid
    44. Junkyard Wars XLIV - Huge Size + Frostburn Weapons - Expansion
    45. Junkyard Wars XLV - Healing + Serenity - Paladin
    46. Junkyard Wars XLVI - Weapon Specialization + Bonded Weapon - Fighter
    47. Junkyard Wars XLVII: SLAs + Breath Weapon - Dragonfire Adept
    Last edited by Inevitability; 2024-05-11 at 07:17 AM.
    Creator of the LA-assignment thread.

    Join the new Junkyard Wars round and build with Cloaked Dancer and a companion creature!

    Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!

    Extended signature!

  2. - Top - End - #2
    Titan in the Playground
     
    Inevitability's Avatar

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    Contest Questions and Answers

    Q1: What is a Companion Creature, exactly?
    A1: Any single creature that semi-permanently accompanies your character as a result of a feat, class feature, or other ability, such as a familiar, animal companion, or similar being. If you're unsure whether a particular being counts, PM me.

    Q2: Are the variant bards (bardic sage, savage bard, divine bard) from UA banned? What about the prestige bard?
    A2: All of these are banned.

    Q3: Can we make use of the cloaked dancer adaptation section?
    A3: The adaptation section is poorly defined and little more than a suggestion; it would require DM involvement to work. Judges are allowed to penalize any build reliant on it in Elegance.
    Last edited by Inevitability; 2024-05-11 at 07:34 AM.
    Creator of the LA-assignment thread.

    Join the new Junkyard Wars round and build with Cloaked Dancer and a companion creature!

    Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!

    Extended signature!

  3. - Top - End - #3
    Dwarf in the Playground
     
    ElfRangerGuy

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    I'm excited for this contest. I'm definitely in to cook.

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    Pixie in the Playground
     
    Zombie

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    I'm in to cook too! I already have a few ideas.

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    DrowGuy

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    I have zero ideas...
    If you could make anything and everything welcome to the Zinc Saucier XLV: Figaro

    My competition's medals.

    Spoiler: For purposes of clarity
    Show
    1109 is September, 11 - my birthday.

  6. - Top - End - #6
    Ettin in the Playground
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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    I'll probably try and cook on this one. There are just a lot of ways get this to working though so we'll see what I come up with.
    My Avatar is Glimtwizzle, a Gnomish Fighter/Illusionist by Cuthalion.

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    Titan in the Playground
     
    Inevitability's Avatar

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    Y'know, when I saw a PM in my inbox, my first thought was a question... not an entire entry already submitted. My compliments to your speedy building, Chef - and good luck enduring the wait!
    Creator of the LA-assignment thread.

    Join the new Junkyard Wars round and build with Cloaked Dancer and a companion creature!

    Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!

    Extended signature!

  8. - Top - End - #8
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    GnomeWizardGuy

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    Ok is this the ONE class that doesn't have the skills listed as prereq as its own class skill ? What in the hell ?

  9. - Top - End - #9
    Ettin in the Playground
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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    Quote Originally Posted by Paragon View Post
    Ok is this the ONE class that doesn't have the skills listed as prereq as its own class skill ? What in the hell ?
    That's because cloaked is past tense. You were hidden once you enter the class you are no longer hidden.

    Edit: to be fair you can get the ranks required as cross class skills since it only requires five ranks to the ten you need on perform.
    Last edited by AMFV; 2024-05-12 at 05:09 PM.

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    SwashbucklerGuy

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    In to cook. I have a decent idea for presentation that'll mix it up from my usual.

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    GnomeWizardGuy

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    smile Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    In to cook. Hopefully this time I won't place last. lol.

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    Inevitability's Avatar

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    Quote Originally Posted by Nikorasuko View Post
    In to cook. Hopefully this time I won't place last. lol.
    If it's any consolation, my own first Junkyard Wars, I placed second last. Everyone improves with practice!

    ...though my second Junkyard Wars submission never placed for lack of judging, so lets hope yours goes better.
    Last edited by Inevitability; 2024-05-13 at 03:30 PM.
    Creator of the LA-assignment thread.

    Join the new Junkyard Wars round and build with Cloaked Dancer and a companion creature!

    Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!

    Extended signature!

  13. - Top - End - #13
    Ettin in the Playground
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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    Quote Originally Posted by Nikorasuko View Post
    In to cook. Hopefully this time I won't place last. lol.
    The field in that one was particularly tough. It's also important to remember that it is a judged competition there's no way to remove a judge's personal taste or perspective and you wouldn't actually want that. So it's possible to have a good build score more poorly (or a bad one score better). And cause it's in fun it doesn't really matter. And judged competitions always have that aspect. Like the last one I judged, I tried to be objective... but it's definitely something where my preferences influenced how I judged, and that's always going to be true.
    My Avatar is Glimtwizzle, a Gnomish Fighter/Illusionist by Cuthalion.

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    GnomeWizardGuy

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    Entry sent ! Was a lot of fun once I decided to go all in haha

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    Chimera

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    In to cook! Have a cool idea or two already, just need to figure out the technicalities and write it all down... It's not as easy as I thought it would be, heh.

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    SwashbucklerGuy

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    I just wish the Cloaked Dancer gave like Sneak Attack or, like, Avenging Strike (a la Outcast Champion or Cyran Avenger), instead of the shockingly limited Surprise Strike. It scales terribly and is pretty weak when you could get it at earliest. Like, I've got a couple ideas but I feel pretty pigeonholed in an effort to make use of it.

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    DrowGuy

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    How about:
    Great Fortitude + Iron Will + Lightning Reflexes - Forsaker.

    It's more joke than real suggestion, but...
    If you could make anything and everything welcome to the Zinc Saucier XLV: Figaro

    My competition's medals.

    Spoiler: For purposes of clarity
    Show
    1109 is September, 11 - my birthday.

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    Titan in the Playground
     
    Inevitability's Avatar

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    Quote Originally Posted by loky1109 View Post
    How about:
    Great Fortitude + Iron Will + Lightning Reflexes - Forsaker.

    It's more joke than real suggestion, but...
    I like where your head's at, but I also feel like anyone who actually has an idea making good use of forsaker should get to submit it.

    ...no more serious a suggestion, but how about 'PHB save feats + PHB skill feats - other PHB feats'? Where 'save feats' are the three you listed, and skill feats are skill focus and all those feats that give +2 to 2 skills.
    Last edited by Inevitability; Yesterday at 08:16 AM.
    Creator of the LA-assignment thread.

    Join the new Junkyard Wars round and build with Cloaked Dancer and a companion creature!

    Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!

    Extended signature!

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    Ogre in the Playground
     
    DrowGuy

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    Default Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    Quote Originally Posted by Inevitability View Post
    I like where your head's at, but I also feel like anyone who actually has an idea making good use of forsaker should get to submit it.

    ...no more serious a suggestion, but how about 'PHB save feats + PHB skill feats - other PHB feats'? Where 'save feats' are the three you listed, and skill feats are skill focus and all those feats that give +2 to 2 skills.
    Hmm... I see possible issues in "other PHB feats" part. Excluding them also exclude big part of content - many PrCs and feats have them as prereqs. And what to do if PrC gives some of them as bonus feat? But this maybe ok, can't decide right now.

    UPD: ... and I see no problems if we let non-PHB skill feats.
    Last edited by loky1109; Yesterday at 08:31 AM.
    If you could make anything and everything welcome to the Zinc Saucier XLV: Figaro

    My competition's medals.

    Spoiler: For purposes of clarity
    Show
    1109 is September, 11 - my birthday.

  20. - Top - End - #20
    Pixie in the Playground
     
    GnomeWizardGuy

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    biggrin Re: Junkyard Wars XLVIII: Cloaked Dancer + Companion Creature - Bard

    I'm super excited to cook for this! I'm a long-time lurker on the competitions, first-time submitter!

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