Results 91 to 99 of 99
Thread: Adventures in Time & Space OOC
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2024-03-14, 12:16 PM (ISO 8601)
- Join Date
- Oct 2012
Re: Adventures in Time & Space OOC
??? Awareness+Ingenuity (2d6+4)[8]
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2024-03-17, 01:19 PM (ISO 8601)
- Join Date
- Oct 2012
Re: Adventures in Time & Space OOC
Spoiler: Professor CalicoTo Miles & Donald any looming silver juggernaut was probably the same as any other but not for you, this wasn't the clunky box like shape of a primitive Cyberman or even the more advanced mechanical form the Mondasians would take as they continued to improve their conversion process, this was the sleek cutting edge form of the Cyberiad. The sort of Cyberman that wouldn't (or shouldn't) exist for hundreds of years...
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2024-04-02, 10:20 PM (ISO 8601)
- Join Date
- Mar 2012
Re: Adventures in Time & Space OOC
In case I don't get an IC post together...
Coordination + Subterfuge + Sneaking Expertise: (2d6+10)[18]
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2024-04-03, 12:33 PM (ISO 8601)
- Join Date
- Oct 2012
Re: Adventures in Time & Space OOC
Cyberman Sentry Awareness+Ingenuity (2d6+4)[10]
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2024-04-03, 12:42 PM (ISO 8601)
- Join Date
- Mar 2012
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2024-04-12, 01:16 PM (ISO 8601)
- Join Date
- Oct 2012
Re: Adventures in Time & Space OOC
Spoiler: Professor CalicoThe ship defintely has tell tale signs of human design but there are also elements that are distinctly Mondasian. It could be based on the design of that earlier captured time machine or it could simply be an example of parallel design and evolution, certainly wouldn't be the first time that sort of thing had happened with the Cybermen. One thing's for certain it comes from a little later in the timeline than the 26th Century, probably from the same era as the Cyberman that was guarding the mineshaft.
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2024-04-22, 02:12 PM (ISO 8601)
- Join Date
- Oct 2016
- Location
- Uniform Time Zone (- 8)
- Gender
Re: Adventures in Time & Space OOC
Calico Sonic B&E - Ingenuity 5 + Subterfuge 0 - 4 (unskilled) + 4 bonus = +4
(2d6+4)[10] - If Technology mitigates the penalty to -2, result is instead 12.Last edited by davyjones; 2024-04-22 at 02:12 PM.
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2024-05-04, 07:25 AM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Germany (GMT +1)
Re: Adventures in Time & Space OOC
Spending 3 SP to make the surrounding space-time-ship and Cybermen technology go haywire as Tech Gremlins start messing with Miles, but that also makes the Cybermats go away.
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2024-05-22, 04:08 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Germany (GMT +1)
Re: Adventures in Time & Space OOC
Ingenuity 3 + Technology 0 (2d6-1)[10]