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  1. - Top - End - #31
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: The Hunt for the Holy Grail OOC

    That isolates you from us though.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  2. - Top - End - #32
    Bugbear in the Playground
     
    NecromancerGirl

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    May 2014

    Default Re: The Hunt for the Holy Grail OOC

    Still sounds like a better plan than what I've got. Merideath does have Greater Invisibility as a spell, but at higher levels invisibility just isn't a mechanic since too many things have See Invisibility or even True Sight. An incorporeal creature, by contrast, is technically on another plane entirely - they'd have to have someone on hand with the ability to pursue the ghosts there in order to actually destroy them. And on top of that, the ghosts can go through walls, and enemies will have a hard time dealing with them when they can break line of effect very easily. Up to and including going through floors or just floating off into the sky if they so please.

    Other than that, Merideath's only possibly means of stealth is her Disguise Self spell, which she keeps up most of the time for vanity purposes, if there's any chance whatsoever of being seen by non-undead. ...And, come to think of it, Disguise Undead, too. The bluff route likely won't get us far, but it would be entertaining.
    Last edited by Dusk Raven; 2024-05-01 at 02:25 PM.
    Quote Originally Posted by Potato_Priest View Post
    Honestly, most players would get super excited about Zenob the god of crabs because it's eccentric. I know I would.
    Quote Originally Posted by Paragon View Post
    But a friendly reminder that, by RAW, this game is unplayable

  3. - Top - End - #33
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: The Hunt for the Holy Grail OOC

    If we hit them hard when they come out we can adapt from there. If they go in the “good guys” will focus on them and we will be stuck outside.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  4. - Top - End - #34
    Pixie in the Playground
     
    Zombie

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    Apr 2024

    Default Re: The Hunt for the Holy Grail OOC

    Sure, whatever gets the job done.

  5. - Top - End - #35
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: The Hunt for the Holy Grail OOC

    The evil deathknight in this doesn’t care but the player that doesn’t want the others of the group to get hurt does.
    Last edited by Lioslaith; 2024-05-01 at 05:14 PM.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  6. - Top - End - #36
    Dwarf in the Playground
     
    Flumph

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    Default Re: The Hunt for the Holy Grail OOC

    Quote Originally Posted by Lioslaith View Post
    What do the ghosts look like? Translucent or ?
    Original image was translucent green but I thought he looked too solemn. New angrier pic is bluish gray, though it's kind of hard to see where his edges are.

    How many undead can Merideath disguise? I do sort of like the bluffing route to open, the ghosts could always hide underground

  7. - Top - End - #37
    Bugbear in the Playground
     
    NecromancerGirl

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    Default Re: The Hunt for the Holy Grail OOC

    Quote Originally Posted by Rilem View Post
    How many undead can Merideath disguise? I do sort of like the bluffing route to open, the ghosts could always hide underground
    Well, she always prepares at least one a day and uses that instead of Disguise Self since, re-reading the text, Disguise Undead lasts 24 hours and also causes the subject to detect as whatever creature type they're being made to look like. So it's just a matter of either preparing more at the start of the day, or more likely using a few Pearls of Power. However, it only works on corporeal undead, so it'll just be Merideath, Tyrion, and The Black Knight.

    Fortunately, she also carries around perfume and other things to mask the smell of being undead.
    Last edited by Dusk Raven; 2024-05-01 at 10:14 PM.
    Quote Originally Posted by Potato_Priest View Post
    Honestly, most players would get super excited about Zenob the god of crabs because it's eccentric. I know I would.
    Quote Originally Posted by Paragon View Post
    But a friendly reminder that, by RAW, this game is unplayable

  8. - Top - End - #38
    Pixie in the Playground
     
    Zombie

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    Apr 2024

    Default Re: The Hunt for the Holy Grail OOC

    Well, unmanifested ghosts are invisible, so Garg and Sir Anger could sneak in without disguise undead, unless they have detect undead. Which they probably do.

  9. - Top - End - #39
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: The Hunt for the Holy Grail OOC

    And detect evil.

    Don’t forget we are built to hunt them but they are built to hunt us too.
    Last edited by Lioslaith; 2024-05-02 at 08:12 AM.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  10. - Top - End - #40
    Pixie in the Playground
     
    Zombie

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    Apr 2024

    Default Re: The Hunt for the Holy Grail OOC

    In that case, I say we go in guns blazing, hit them hard before they can hit us harder.

  11. - Top - End - #41
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: The Hunt for the Holy Grail OOC

    That was my thought, though I do like the idea of the underground ghosts.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  12. - Top - End - #42
    Titan in the Playground
     
    PirateWench

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    Default Re: The Hunt for the Holy Grail OOC

    well if you are all planned, feel free to post IC- once the first post goes up things enemy wise will begin

  13. - Top - End - #43
    Bugbear in the Playground
     
    NecromancerGirl

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    Default Re: The Hunt for the Holy Grail OOC

    The Wizard really shouldn't be saying this, but the direct approach is better than worrying too much. I've just about picked my spells for the day too, except for one question that needs answering - do we want to have Rary's Telepathic Bond up on us during our excursion?

    EDIT: And I've also finally picked out my equipment. Just had to figure out the essentials. I am left with just over 23k gp, reserved for various wizardly expenditures (like however much my spells ended up costing, as well as any material components I forgot about).
    Last edited by Dusk Raven; 2024-05-02 at 10:59 PM.
    Quote Originally Posted by Potato_Priest View Post
    Honestly, most players would get super excited about Zenob the god of crabs because it's eccentric. I know I would.
    Quote Originally Posted by Paragon View Post
    But a friendly reminder that, by RAW, this game is unplayable

  14. - Top - End - #44
    Titan in the Playground
     
    PirateWench

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    Default Re: The Hunt for the Holy Grail OOC

    Rarys telepathic bond

    Casting Time: 1 standard action
    Range: Close (25 ft. + 5 ft./2 levels)
    Target: You plus one willing creature per three levels, no two of which can be more than 30 ft. apart
    Duration: 10 min./level (D)
    Saving Throw: None
    Spell Resistance: No

    You forge a telepathic bond among yourself and a number of willing creatures, each of which must have an Intelligence score of 3 or higher.

    Each creature included in the link is linked to all the others.
    The creatures can communicate telepathically through the bond regardless of language.

    No special power or influence is established as a result of the bond.
    Once the bond is formed, it works over any distance (although not from one plane to another).
    If desired, you may leave yourself out of the telepathic bond forged.
    This decision must be made at the time of casting


    **
    If someone wants to cast it as their 1ST post

  15. - Top - End - #45
    Pixie in the Playground
     
    Zombie

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    Default Re: The Hunt for the Holy Grail OOC

    Quote Originally Posted by Dusk Raven View Post
    The Wizard really shouldn't be saying this, but the direct approach is better than worrying too much. I've just about picked my spells for the day too, except for one question that needs answering - do we want to have Rary's Telepathic Bond up on us during our excursion?

    EDIT: And I've also finally picked out my equipment. Just had to figure out the essentials. I am left with just over 23k gp, reserved for various wizardly expenditures (like however much my spells ended up costing, as well as any material components I forgot about).
    You could cast it on one of the ghosts to keep tabs on them in the underground.

  16. - Top - End - #46
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: The Hunt for the Holy Grail OOC

    Tyrion will cast corrupt weapon on his sword before we attack.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  17. - Top - End - #47
    Pixie in the Playground
     
    Zombie

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    Default Re: The Hunt for the Holy Grail OOC

    Garg is going use Iron Guard's Glare as his stance, juuuuuuuuuuuuuust in case.

  18. - Top - End - #48
    Titan in the Playground
     
    PirateWench

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    Default Re: The Hunt for the Holy Grail OOC

    Quote Originally Posted by Psycho Ban View Post
    Garg is going use Iron Guard's Glare as his stance, juuuuuuuuuuuuuust in case.
    noted:
    Iron Guard's Glare
    While you are in this stance, any opponent that you threaten takes a —4 penalty on attack rolls against your allies. This penalty does not apply to attacks made against you. Enemies you threaten become aware of the consequences of the stance.

  19. - Top - End - #49
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: The Hunt for the Holy Grail OOC

    I assume there is noone outside?
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  20. - Top - End - #50
    Ogre in the Playground
     
    ClericGuy

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    Default Re: The Hunt for the Holy Grail OOC

    I'll start in Leaping Dragon Stance I suppose.
    Spoiler: My Homebrew
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    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    Town Square execution.

    Fistful of Fate character: Aereck Tarrinsen

  21. - Top - End - #51
    Titan in the Playground
     
    PirateWench

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    Default Re: The Hunt for the Holy Grail OOC

    Quote Originally Posted by Lioslaith View Post
    I assume there is noone outside?
    not that you can see from 250ft away

    Quote Originally Posted by Breitheamh View Post
    I'll start in Leaping Dragon Stance I suppose.
    Noted:
    While you are in this stance, you gain a +10-foot enhancement bonus on Jump checks. In addition, any jumps you make while in this stance are considered running jumps.

  22. - Top - End - #52
    Dwarf in the Playground
     
    Flumph

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    Default Re: The Hunt for the Holy Grail OOC

    What to the upper floors look like? Any entrances there? We can't all fly, I don't think?

  23. - Top - End - #53
    Titan in the Playground
     
    PirateWench

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    Default Re: The Hunt for the Holy Grail OOC

    Lemure (summon monster 2) and mentally tells it to go to the church and kill anything it finds.

    Lemure (Devil)
    Hit Dice: 2d8 (9 hp)
    various other abilities

    I will IC what this does later

  24. - Top - End - #54
    Titan in the Playground
     
    PirateWench

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    Default Re: The Hunt for the Holy Grail OOC

    Quote Originally Posted by Rilem View Post
    What to the upper floors look like? Any entrances there? We can't all fly, I don't think?
    the temple is a very solid structure there is but 1 section that can be considered an upper floor and that is only the area directly over M9
    it extends up 20 ft higher than the rest of the structure, it is solid stone, the windows are little more than arrow slits unless you are a small or smaller creature you will not be able to even squeeze through.
    this does not account for going through walls ect.
    the only known entrance is at M1
    Last edited by samduke; 2024-05-04 at 06:52 PM.

  25. - Top - End - #55
    Titan in the Playground
     
    PirateWench

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    Default Re: The Hunt for the Holy Grail OOC

    Lemure encounters the first "enemy" AC 20
    and attacks as instructed
    Sting +8 melee (1d4 plus poison)
    (1d20+8)[18]
    roll to confirm crit
    (1d20+8)[13]

    Damage
    (1d4)[2]


    Roll to hit Lemure (Devil) AC 20 (9 hp)
    1:(1d20+18)[30]
    2:(1d20+13)[30]
    3:(1d20+8)[19]
    4:(1d20+3)[8]

    roll to confirm crit
    1:(1d20+18)[25]
    2:(1d20+13)[33]
    3:(1d20+8)[19]
    4:(1d20+3)[13]

    Damage
    1:(2d6+4)[7]
    2:(2d6+4)[10]
    3:(2d6+4)[8]
    4:(2d6+4)[11]

    *
    notation the Damage reduction 5/good or silver,- was bypassed
    Last edited by samduke; 2024-05-05 at 01:48 PM.

  26. - Top - End - #56
    Bugbear in the Playground
     
    NecromancerGirl

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    Default Re: The Hunt for the Holy Grail OOC

    Sorry for the silence. Been meaning to figure out which of my spells have a duration of 10 min/level or even 1 min/level, because if we've got an hour to do this, than we're just blitzing this whole dungeon and anything that lasts longer than 15 minutes or so is a valid buff to cast at the start. 'Course, I have few buffs, and I think the only one I have on me that isn't a 1 round/level duration is Greater Mage Armor, which I'd have cast beforehand, of course. And Disguise Undead, but that's not really a buff per se.
    Last edited by Dusk Raven; 2024-05-06 at 03:51 AM.
    Quote Originally Posted by Potato_Priest View Post
    Honestly, most players would get super excited about Zenob the god of crabs because it's eccentric. I know I would.
    Quote Originally Posted by Paragon View Post
    But a friendly reminder that, by RAW, this game is unplayable

  27. - Top - End - #57
    Titan in the Playground
     
    PirateWench

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    Default Re: The Hunt for the Holy Grail OOC

    as far as buff spells go, and this applies to everyone, just tell me what you cast on you/party at the 250ft point list the duration as well, those spells will be active prior to the alarm being raised in the temple

  28. - Top - End - #58
    Bugbear in the Playground
     
    NecromancerGirl

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    Default Re: The Hunt for the Holy Grail OOC

    Sorry for the silence. It's basically just going to be Greater Mage Armor, I think. +6 armor bonus to AC for... longer than an hour.

    I'll get a post up when I'm able.
    Quote Originally Posted by Potato_Priest View Post
    Honestly, most players would get super excited about Zenob the god of crabs because it's eccentric. I know I would.
    Quote Originally Posted by Paragon View Post
    But a friendly reminder that, by RAW, this game is unplayable

  29. - Top - End - #59
    Ogre in the Playground
     
    ClericGuy

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    Default Re: The Hunt for the Holy Grail OOC

    I guess I should also mention I'll turn on the Blurring effect on my armor
    Spoiler: My Homebrew
    Show


    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    Town Square execution.

    Fistful of Fate character: Aereck Tarrinsen

  30. - Top - End - #60
    Titan in the Playground
     
    PirateWench

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    Default Re: The Hunt for the Holy Grail OOC

    Quote Originally Posted by Breitheamh View Post
    I guess I should also mention I'll turn on the Blurring effect on my armor
    Noted on Blurring effect

    When you activate this armor, your appearance becomes distorted and hazy, as if you were affected by a blur spell.

    "Blur Spell"
    This distortion grants the subject concealment (20% miss chance).

    The blurring property functions three times per day, and the effect lasts for 5 rounds.

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