Results 181 to 188 of 188
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2024-05-04, 10:47 AM (ISO 8601)
- Join Date
- Nov 2011
Re: So, what is the pont of the battle with Calder?
I acknowledge the possibility, but I don't want it to be so!
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2024-05-05, 09:13 PM (ISO 8601)
- Join Date
- Aug 2020
Re: So, what is the pont of the battle with Calder?
This is the singular random encounter they have before getting to the story relevant battle as dictated by the laws of drama and probability.
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2024-05-06, 12:37 PM (ISO 8601)
- Join Date
- May 2015
- Location
- Texas
- Gender
Re: So, what is the pont of the battle with Calder?
Random? I don't think so. Calder is placed in a particular zone of the dungeon deliberately by Serini, or by Serini and other Scribblers. Calder is kept in that place via some powerful magic. The Order intended to bypass it, but based on an error made, either by Sunny or by Serini insofar as prison design or prison maintenance goes, an encounter was triggered.
The trigger was an error by the party. If we look at dungeon design and encounter design, this is a location-based encounter rather than a random encounter.Last edited by KorvinStarmast; 2024-05-06 at 12:38 PM.
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2024-05-07, 06:32 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: So, what is the pont of the battle with Calder?
Less error and more unfortunate circumstance; I'm guessing the route Serini intended to take would have given Calder's chamber a wider berth - which also explains how he never got his eyes/talons on Sunny until now despite Sunny accompanying her on her inspections previously.
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2024-05-07, 06:54 PM (ISO 8601)
- Join Date
- May 2015
- Location
- Texas
- Gender
Re: So, what is the pont of the battle with Calder?
So, what is the pont of the battle with Calder?
Not sure how familiar the OP is with corporate America, but the battle with Calder is the ultimate team building exercise for the Order of the Stick.
It's like an Off Site, except it's an On Site.Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2024-05-07, 11:33 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Mexico
- Gender
Re: So, what is the pont of the battle with Calder?
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2024-05-08, 03:35 AM (ISO 8601)
- Join Date
- Mar 2016
Re: So, what is the pont of the battle with Calder?
So, several people have mentioned two of the main points that I considered(those being Calder becomes no longer an obstacle to Team Evil, and Calder wastes party resources/potentially gives levels-- which is worth remembering --), and some have brushed a sub-point(the Scribble's history-- Sunny knew enough about Calder, to draw him).
But three other thoughts occur to me, one touched upon in many ways, but not quite the one I'm thinking of, the others, unless I missed something(plausible), sort of missed:
One of them is a specific resource being used: Time. OotS assume they have days, plural before TE gets to the final dungeon, and therefore them. The entity Redcloak summoned assumes half that(possibly lessened if they already finished the last few dungeons they'd need to hit. OotS' plan involves beating TE to their destination and setting up an ambush. Last time they wanted to do so(not to Xykon, because Planar Allies wouldn't work on him, but still), they needed time to set up. If they again need time to set up, then that might take a day or more. A little problem if they have two days, not a problem if they have more, except now the current one might be burnt on recovery(and some may end out entirely out of the fight, Sunny was hit pretty hard), and the second might be too little, too late.
The second is the Paladins. Right now, they are in the water below. The party is burning spell slots. Mimi could easily die. Walls could crumble. Essentially, a situation could resolve such that the paladins(who have the most unused resources) are again split from the group, forced to take the passage the team opened(actually, the open passage could also be an issue), temporarily removing them from the narrative, because means for easily recovering them are lost. It could also create a schism, because Serini intentionally abandoned them.
The third, well, as I said, has been touched on in many ways/by many:
I don't think either Bloodfeast or Belkar are going to die yet.
However, Bloodfeast living creates issues of its own. Getting Bloodfeast around will be difficult at this size and liable to set off all kinds of traps. However, unringing the "Baleful Polymorph removal" bell likely isn't an option. V probably cannot afford to waste the spell slot, and that's assuming V can even cast the spell. So unless someone has an item to cast that or a similar spell, Bloodfeast is likely making any last stand being made here. This puts Belkar in the unfortunate position of having to pick his charge or his party. Considering his development, I could see a few ways that the events that follow might kill him, tying things up in a "narratively satifying" way, without introducing a one-off villain just to kill him or his pet.
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2024-05-14, 05:13 AM (ISO 8601)
- Join Date
- Apr 2022
Re: So, what is the pont of the battle with Calder?
I thought we only ever had one random encounter per trip! There was a chalkboard and everything!
Bloodfeast is probably the most difficult resource to bring to bear against Team Evil. So it’s the smart move for the rest of the party to preserve themselves for the big fight by letting Bloodfeast take the brunt, even if it’s the death of him.