Are you the Lord of Fishing or the Lord of Darkness? Plus, that would be a very long, lonely wait to drown...
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Are you the Lord of Fishing or the Lord of Darkness? Plus, that would be a very long, lonely wait to drown...
Plus you can do more stuff on your turn. It was just your readied action that failed.
Oh! Well, I ought to set up an action!
Also:
...Well hot damn, that was a red hot series of rolls. I'm glad I went with the armor spikes.
Oh, I totally forgot the haste attacks and the extra +1 to hit for them!
[roll0] for [roll1]
[roll2] for [roll3] piercing, plus [roll4] sneak.
Oops nm!
I'm afraid I think your haste ran out on the turn the fish were killing porpoises. I originally thought Cypher was going to jump into the water on the same turn he cast Summon Monster, so he refreshed haste then and I think Lamorak was still out of range. He could have cast it just before he actually jumped into the sea on the next turn, but I didn't think to ask to change it at the time, sorry!
Dang.
...Hey, are we still blessed? If so, that'd be a +1. Kick that 19 up to a 20.
Is high ground a thing under water?
Seems fair. Still, the +1 from bless is legit I think!
How much time has elapsed?
Doing some quick rounding with the time the ship took to get in range we’ll call it five minutes.
Sorry for the delay. Gonna sense motive to see if she's lying.
[roll0]
I completely forgot that you said it lasted for 4 minutes and shouldn't have advised you to hold off when you were asking the group earlier.
Ah well! We’re still finding our rhythm. Go team :)
That was far too nice a pep talk for a dark lord, but much appreciated!
What's the betting that some horrible horsey beasts are the gift?
Haha, hey, this Dark Lord is all about pep talks. He got his butt kicked fighting alone and got a second chance through the valiant effort of his subordinates/friends. His Dark Leadership philosophy has changed from a very Thanos "Fine, I'll do it myself" to a Voltron "I'll form the head!". :D
Ok. But what is dragging the lock box
Wait, nvm. Chains. I get it
Okay! Then tug oh war!
Alright. Time to try to not pay for my hubris.
Typho is going to swim towards Lamorak. If he succeeds on his check, he'll ready another action to start moving under the water in the direction his master indicates. If he fails, he'll flail underwater while Lamorak takes an action to put away his shield and then tries to move toward him. If they both fail, I guess they both flail! Since they're both underwater at this point, I'm assuming it's 'calm'? It hasn't been described as particularly violent waters, right? You let me know! Also, is this ship sinking so fast our flagship won't arrive with its crew to start taking remedial measures in time?
[roll0]
[roll1]
Oopd, wrong tab!
Welp...I'm in the ship now I suppose. At least Cypher can go start searching for other valuables for a bit if I'm lucky. Would we have any idea how deep the sea floor is from planning the raid with piratical nautical charts, or would a knowledge geography check help? Just to help decide if he'd cut and run quickly or keep underwater looting for a bit.
Waiting to see what happens to Maiabel before cypher responds to Sharkan.
This is very exciting, I've never rolled for geography before!
Knowledge geography [roll0]
Knowledge architecture and engineering [roll1]
You know that in this area the sea has an average depth of 20 fathoms or 120 feet. The Seabed is silty and sandy rather than rocky so it's unlikely you'll strike any protrusions before that/
You further know, that while the first room was filled quickly and the ship will likely continue to buck and heave a lot as it takes on water it's actually bouyant enough that this hole will take over an hour to sink it entirely. As long as the creatures here can't do any more damage, and with the rest of the fleet in full retreat you think it's likely this ship is still salvagable, even if it'll need to be towed back to your island and take some time to repair.
Also for future reference, being pinned is all the penalties of being grappled and you can’t move. So it does limit you a lot but you can still cast certain spells, attack with light weapons and things like that.
Well, I happen to have light weapons, so perhaps I'll make some attacks with them. Although as I recall you can only attack creatures you're grappling, and I'm currently being grappled by water, so...
You're still adjacent to the Ramfish, I'm sure that counts! Worth a roll anyway.
On that note, is cypher next to the chain to flail at it with a dagger? Is it particularly thick?
Also, really cool ship sinking info Jbe, cheers!
Alrighty. I'm gonna proactively make a swim check for Typho, though I don't think it's gonna require much for him to just hit the water and go -down- a bit; and a ride check for Lamorak to stay mounted when submerging which seems fair.
[roll0]
[roll1]
EDIT: Actually that ride check gets a +2 from skill synergy and +2 from my military saddle, and since the "stay in saddle" DC is typically 5, I think I'm good!