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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Did she find a coat or a blanket or some sort to throw around her shoulders, having passed her perception check?
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Quote:
Originally Posted by
BananaPhone
Did she find a coat or a blanket or some sort to throw around her shoulders, having passed her perception check?
yes, but its not a very good one
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Regine Parry save: [roll0] vs TN 56
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Oh yeah, Willpower test: [roll0] vs TN 53
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Regine is:
- Using an action to feed enough chain down that the group doesn't have to 'jump' or 'climb' to get it, they can grab it and then pull it down to open the gate.
- Using her move action to then move away from the monster-man and putting barriers between herself and him, ensuring he'll only get 1 attack on her.
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Quote:
Originally Posted by
BananaPhone
Regine is:
- Using an action to feed enough chain down that the group doesn't have to 'jump' or 'climb' to get it, they can grab it and then pull it down to open the gate.
- Using her move action to then move away from the monster-man and putting barriers between herself and him, ensuring he'll only get 1 attack on her.
very smart!
mutters a prayer for good dice luck to tzeentch
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Quote:
Originally Posted by
bramblefoot
very smart!
mutters a prayer for good dice luck to tzeentch
Heck, if there's enough chain to do so, then for sure. I was imagining the chain length was just plain not that long! But if it does go that far, that'll work just fine... we just need to glean that the chain is for opening the gate, which seems like the kind of thing one of our smarties should discover rather than Bertelis! Regine yells instructions, but I think we're still in the dome of incomprehensibility? She might need to stick a hand out the window and make a handsign which Bertelis will take as extremely rude but Meloth will recognize is a secret theif sigh for "pull this", usually reserved for signalling one's comrades to hoist a stolen piece of art up through a hole in the roof, or something.
Also... not to be the parry cops... but for Regine to have a parry, she'd need to have two weapons out; or one and taking a parry stance. But on the other hand, maybe the goon pausing to threaten and sound the alarm should give her enough time to not be utterly defenseless, and that 20 would have passed even a penalized dodge check.
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Quote:
Originally Posted by
MrAbdiel
Heck, if there's enough chain to do so, then for sure. I was imagining the chain length was just plain not that long! But if it does go that far, that'll work just fine... we just need to glean that the chain is for opening the gate, which seems like the kind of thing one of our smarties should discover rather than Bertelis!
Also... not to be the parry cops... but for Regine to have a parry, she'd need to have two weapons out; or one and taking a parry stance. But on the other hand, maybe the goon pausing to threaten and sound the alarm should give her enough time to not be utterly defenseless, and that 20 would have passed even a penalized dodge check.
thank you for the heads up.
if regine doesnt have dodge, im gonna hafta call the weapon attack a hit
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Quote:
Originally Posted by
bramblefoot
thank you for the heads up.
if regine doesnt have dodge, im gonna hafta call the weapon attack a hit
If it moved up to the door, saw Regine inside the gate house fiddling with the opening mechanism, then did its little shield bash then, then moved in close enough to attack her, then attacked her, that's about 2 rounds worth of actions. So it's first round (moving up, seeing her, doing its shield bash) is the surprise round, followed by normal round (move into the gatehouse and attack her) is the second round.
Would this mean it comes down to an initiative roll?
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Quote:
Originally Posted by
BananaPhone
If it moved up to the door, saw Regine inside the gate house fiddling with the opening mechanism, then did its little shield bash then, then moved in close enough to attack her, then attacked her, that's about 2 rounds worth of actions. So it's first round (moving up, seeing her, doing its shield bash) is the surprise round, followed by normal round (move into the gatehouse and attack her) is the second round.
Would this mean it comes down to an initiative roll?
lets just roll a d10 to decide who goes first. not a big fan of initiative
[roll0]
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
But Regine has like +7 agility, she loves initiative rolls :smalltongue: hah.
[roll0]
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Quote:
Originally Posted by
BananaPhone
But Regine has like +7 agility, she loves initiative rolls :smalltongue: hah.
[roll0]
your up first blasphemer. make it count! :smalltongue:
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
In that case she would've drawn her weapons to be able to make that Parry and not get a sword through the guts.
Next she'll move back and put obstacles between herself and Monster Man so he can't charge, and has to spend his move action, so he can't Swift Attacks her.
I forgot about the inability to speak properly with each other, she'll have to see what Monster Man does next round. However, as the chain is protruding out of an arrow slit rather than an actual window, hopefully it's a good indication she at least wants them to pull it, given that they couldn't climb up and fit through a slit lol.
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Quote:
Originally Posted by
BananaPhone
In that case she would've drawn her weapons to be able to make that Parry and not get a sword through the guts.
Next she'll move back and put obstacles between herself and Monster Man so he can't charge, and has to spend his move action, so he can't Swift Attacks her.
I forgot about the inability to speak properly with each other, she'll have to see what Monster Man does next round. However, as the chain is protruding out of an arrow slit rather than an actual window, hopefully it's a good indication she at least wants them to pull it, given that they couldn't climb up and fit through a slit lol.
you forget about the gimgroth maneuver. spend a fp to half move into melee range, and then swift attack
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Well...she'll just have to take her chances on that lol. Getting that gate open for the group to get in is Task #1. She's done her role there now the guys down there need to get tugging on that chain.
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Quote:
Originally Posted by
BananaPhone
Well...she'll just have to take her chances on that lol. Getting that gate open for the group to get in is Task #1. She's done her role there now the guys down there need to get tugging on that chain.
also, i get a free attack on you cause you didnt disengage
[roll0]
[roll1]
hit
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Dodge roll: [roll0] vs TN 78
Her Second Round she'll scamper out of the way, putting distance between herself and Headless in the gatehouse, i.e Disengage.
She's waiting to see that chain go taunt and the tugging to commence to open the gate.
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Quote:
Originally Posted by
BananaPhone
Dodge roll: [roll0] vs TN 78
Her Second Round she'll scamper out of the way, putting distance between herself and Headless in the gatehouse, i.e Disengage.
She's waiting to see that chain go taunt and the tugging to commence to open the gate.
i dont think you can dodge a free attack, but ill wait for my resident wfrp 2e expert to show
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
No reason you can’t! Your can make one dodge (if you are trained) and one parry a round (if you have the right combination of weapons or a weapon and took parrying stance). Dodging that free attack is a good idea; it just means she has no dodge available until the start of her next turn.
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Bertelis, BTW, is stronkest at 50 str. Does the chill -10 factor into the roll? Or is that only for accuracy stuff - WS, BS, Agi?
-10 difficulty factored into the following roll
Also modify:
- 10 for chilly willy syndrome if necessary
+ 10 for anyone else who wants to grab the rope
[roll0]
If Wighard, Jasmine and Meloth jump in to help, we’ll succeed. Bruno is otherwise tormented for the moment. Poor bugger. First the neiglish rot, now this.
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Quote:
Originally Posted by
MrAbdiel
No reason you can’t! Your can make one dodge (if you are trained) and one parry a round (if you have the right combination of weapons or a weapon and took parrying stance). Dodging that free attack is a good idea; it just means she has no dodge available until the start of her next turn.
Huzzah, she lives to fight another day. Or dance and flip away from danger, as it were.
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Wighard will of course be helping
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Check in, Dojango and Volthawk! Not that we can ask much except joining the pulling effort, but I’m trying to be more aware of piling up posts and leaving people bewildered and behind!
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Yup, Meloth will help for another +10.
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Bertelis might be strongest, but if it's just hanging off a chain, Bruno is probably the heaviest with his full plate. That should count for something I would say.
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Jasmine is very strong for a halfling, it's in her stats. She'll help out.
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
@mrabdiel is strike to stun able to be dodged or parried?
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
Yep. And it does no damage.
Step 1: Hit with an attack (defenses as normal)
Step 2: Strength Test for the attacker. If success,
Step 3: Toughnest Test for the Defender, with a +10% for all armor points they have to the head.
It’s a long shot but the outcome is pretty dire: the target is stunned for d10 rounds, which more often than not is an entire combat they are zonked out for and unable to defend themselves. Thus, how hard it is to pull off.
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Re: Tomboys and Troublemakers Part V: Zut Zut Zut and a Bottle of Bordeleaux
lemme roll le strength test
[roll0]
well if for some miracle she botches her defense, im golden