No, hectic couple of days on my part. Every time I've gone to post, I've been interrupted and unable to get back. Getting back to my IC post now.
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No, hectic couple of days on my part. Every time I've gone to post, I've been interrupted and unable to get back. Getting back to my IC post now.
alright, i suggest we let orla try a security roll
if that doesnt work, we'll boost marcella inside
It's Electronically Sealed, so I think Marc could use "Weapons Jinx" minor power on it. That'd shut the electronic seal off and open the door. However, Marc isn't tech-good, so she just see's a keypad.
Orla could pick the lock, I think Milo might be able to help her out with his Tech-use skill.
Alternatively...if the garage is open topped, we could scramble someone over the top of it. Someone with Climb or marc could use Wall Walk minor power, and open the door from the inside. But we have no guarantee that there wouldn't just be a keypad on the inside too, so we'd be back to square one and with a split party.
Breaking the plexiglass is tempting, but with no means to suppress the noise it'd make, not ideal.
Someone could also go back and steal one of the purses next to one of the women sleeping by the pool. That'd probably have an ID/swipe card too.
These dice are just horrible to you Haval lol, like for real. I thought I had bad luck last year.
@Bennosuke:
If Orla fails her Security roll (you might give her a +10 bonus from Milo helping or easy/basic lock etc), Marc'll cast 'Weapon Jinx'. It says 'scramble circuitry' and 'all mechanical devices' in its description (electrical and mechanical engineers reading this are going nuts atm) so it's your call if dysregulating the electronic lock makes it reset or turn off long enough that it can be opened:
Spoiler
Weapon Jinx
You reach into nearby machines with your mind to scramble their circuitry. All mechanical devices within range cease to function for 1 Round. In addition you may Test Willpower to force a single weapon within range to jam. The jammed weapon can be cleared as normal. Note that the Adeptus Mechanicus are especially loathing of this kind of ability and tend to take a very dim view of Pyskers that employ it.
Rolling psyke test: [roll0] vs TN 80
Well it was close. And a 51 rerolled to a 51 would have been funnier.
Maybe she gets it open but it takes longer.
That's my hope.
Wha'cha say Benny, feeling generous :smallbiggrin:?
@bennosuke
can milo assist with tech-use?
Wow, bad luck on Haval's part. Using weapon Jinx makes sense though it causes all electronics to faulter in a distance of 50 meters for a turn... so not the most subtle power either. I think I'll just give it to you, though for example the key coded lock to my new house stays locked when the power is out, rather than spontaneously unlocking. Was even considering rolling a 50/50 chance dice for it, but what the heck.
Maybe a multikey should be an upcoming purchase for Orla, or anyone else planning security tests...
Are we able to walk out of the garage? Might be wise to avoid adding Grand Theft Auto to our list of charges. (stealing some rich d-bags car would be a quick way to attract the arbite's, I reckon lol)
Or is this a 'only cars can leave' type of place?
Should be able to walk out though, a group of red robed guilders walking around the security barrier may benefit from some attempted stealth
Nice. Also helps because no one can drive lol.
Also, the robes are red? Interesting. For some reason I'd always pictured in my head our group dressed like thing like this in the Credit Guilder coats.
Oh, sweet, didn't see that!
I'm fine either way, as there's pro's and con's to either option, so I'll go with what the others prefer.
Our great leader has spoken lol.
Lol, the cloaks are described as yellow-gold and red.Quote:
Also, the robes are red? Interesting. For some reason I'd always pictured in my head our group dressed like thing like this in the Credit Guilder coats.
If we go through the backstreets to Drimmles, I'll just throw out another awareness roll just in case: [roll0] vs TN 43.
If it's there I guess she sees it. Nothing gets by this girl lol.
milo will try a scrutiny on the lock, as hes actually trained in it
[roll0]
While waiting in the tunnel, Marc will cast Mind Scan: [roll0] vs TN 90.
3 successes: the Psyker knows the number, general location and 'strength' of minds within range (1km), and may establish telepathic communication with any minds they have sensed in range.
Sorry for going AWOL. Been busy running a planning session at work for a couple of days. Will catch up tomorrow and post something.
Please clarify, as that's neither Sense presence pg 167, nor Mind Scan 179. It seems more like Sense Presence, but the perimeter is 50 meters +10 for levels of overbleed. Last I checked a Kilometer is a thousand meters, making that unlikely, and Mind Scan is when you read someones thoughts but have to be touching them, like with Serelia in the last scene.
Also, please don't forget to clarify what level of psychic power you are using .
Could you give me the page number?
Sure, page 164 of Rogue Trader core.
Poor Marcella. Such expectations placed upon her trim shoulders. Her name should be Swiss Army Knife lol.
Well if Deus Ex has taught me anything there's probably another way in.
The power only allows the psyker to know the general location. He's in the manse, somewhere on the first floor, but she doesn't know what room or anything like that. There is no one immediately on the other side of the door.