Soooo. I don't think the guy's surrendering if characters (Milo) are firing at him... also, that's definitely going to draw bystander attention to the alley...
So, everyone roll Initiative???
Rolling for the man in Red [roll0]
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Soooo. I don't think the guy's surrendering if characters (Milo) are firing at him... also, that's definitely going to draw bystander attention to the alley...
So, everyone roll Initiative???
Rolling for the man in Red [roll0]
Initiative: [roll0]
Marc doesn't want to mess around and screw things up, so she'll cast Dominate on the guy: [roll0] vs TN 90
Opposed Will: [roll0] vs TN 65 (55 base + 10 overbleed)
He needs to beat 2 successes on an Opposed Willpower roll.
If she wins, she'll have him surrender, strip himself off of gear and clothes (except undergarments) and join the human sandwich of tied up prisoners.
I made a DH psyker once for an aborted Ascension game and rolled psychic phenomena on her first attempt to cast. Marcella is doing well by comparison :smallbiggrin:
Initiative (AgB 4 +1 for Wary)
[roll0]
Oh you should have seen it this time last year and using the D10's version, she was rolling phenomena after phenomena. I think if you go back to the old OOC you can even see a post of me almost giving up and ask to make a new character lol. Now she's come a long way and is actually useful to the party.
*sigh*
[roll0]
Lightening Reflexes...
Yeah...
Did not expect anyone to be faster
Revolvers going off in the back alley of what is essentially Downtown isn't great. But I think I have an idea to cover our asses:
We strip their comms, Orla handprint wipes her handcannon and we leave it near (or give it to) the first woman Marc mind controlled. She's getting a bit hysterical as it is. We leave the winged guy and the two others here.
And we run away.
Any Arbites called to the scene will see what looks like a back alley dispute where lady got cornered by these goons and she shot one. The bullets and handprints will match up.
It's not perfect but I think it might be the best option we have.
Marc will give Orla her own gun for use, and we'll get Orla a new pistol later, this time with a suppressor.
Heh, easy come, easy go.
The hand cannon is the back up gun that Orla just picked up.
i will be liberating the shiny shock weapon for my own uses
Initiative Order
Arl 17
Orla 15
Marcella 13
Red coat 12
Milo 10
Given they've been aiming the whole time, we can assume both Arl and Orla gain the max benefit from aiming to any BS rolls.
Waiting on Hound's Initiative, but Wynde, you may as roll your attack as well.
Hound's initiative [roll]1d10+4[roll]
How did thing's go with Hound's attempt to pistol whip Serellia? He just failed his Strength check, but I'm guessing she failed her Toughness roll as well?
New attempt at rolling initiative...
[roll0]
Initiative Order
Arl 17
Orla 15
Marcella 13
Red coat 12
Hound 11
Milo 10
Hound's second attack would be necessary to take her out, which would be happening during combat. However, I suspect combat will be over before Hound's turn.... so it will probably be Hound hits spy. Spy doesn't go down. Combat starts. Combat finishes. Hound knocks out spy.
Should have thougt this through. Rolling dodge for Red [roll0] vs 35
Now opposed WP against Marcella [roll0] TN 30
I'm feeling particularly obtuse today. Is the action wrapped up and Hound auto-succeeds in pistol whipping Serellia? Or do I need to roll another Str test?
Yes, we can assume Hound successfully pistol whipped Serellia at this point.
fine
@bennosuke
note to self, get coat tailored so it can hold said shock cane
Which way fellows? Marc will follow the group, though she'd prefer to avoid hiding in the waste bins unless necessary.
So the alleyway?
If it does turn out to be a deadend, we'll hopefully be far away enough we can just walk off, our credit guilders jackets will provide us the disguise. No ones going to suspect a group of bankers.
are you waiting on me?