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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
High-Strung Axe 2
Artifact - Equipment (R)
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player you may put a music counter on target creature that player controls. If it doesn’t have “At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it,” it gains that ability.
Equip {2}
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Quote:
Originally Posted by
mystic1110
High-Strung Axe 2
Artifact - Equipment (R)
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player you may put a music counter on target creature that player controls. If it doesn’t have “At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it,” it gains that ability.
Equip {2}
Live from the Tabernacle, it's the Musical Mystics of Pendrell Vale! :smallbiggrin:
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Quote:
Originally Posted by
Personification
Live from the Tabernacle, it's the Musical Mystics of Pendrell Vale! :smallbiggrin:
Hahaha! It was the only music related counter I found :smallsmile:
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Quote:
Originally Posted by
Personification
Is this supposed to steal stuff, because it does.
It kind of does in effect because it's repeatable but not really because they keep control of their own equipments and can reattach them to something else, even if they'll probably get stolen again the next turn.
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Drunken Dwarves RR
Creature- Dwarf R
Protection from Humans, Dragons, Trolls, and Elves.
"No one is welcome in a tavern full of drunken dwarves"-
Windrose, Drunken Dwarves
2/2
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Quote:
Originally Posted by
Personification
Is this supposed to steal stuff, because it does.
Equipment controller doesn't change and they can reequip it to their creatures during theur turn, if that's what you meant. Though I may have to rebalance this, because attaching all equipments can be too much for generic mana uncommon.
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
High-Amp Amp 1RRR
Legendary Artifact R
R,discard a card:Deal 3 damage to any target.
R, exile the top card of your library: deal 2 damage to any target
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Krigax, Crafted Hatred 2BBBB
Legendary Artifact Creature- Demon (R)
Flying, Trample
T, sacrifice a creature, discard a card, pay 2 life: Each opponent sacrifices two creatures, discards two cards, and loses 4 life. Activate this ability only any time you could play a sorcery.
It was created with one command: "Destroy my enemies, at any cost."
7/6
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Uh, Kapow? Are you there?
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
So, what do we want to do? Maybe choose a winner among ourselves, like with some kind of ranking system?
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
I can bow out and provided judgment later tonight - if that works, so we can move forward.
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Okay . . . .
Here's my impromptu guest judging!
Spoiler: Myth monster
Show
Quote:
Originally Posted by
mythmonster2
Krigax, Crafted Hatred 2BBBB
Legendary Artifact Creature- Demon (R)
Flying, Trample
T, sacrifice a creature, discard a card, pay 2 life: Each opponent sacrifices two creatures, discards two cards, and loses 4 life. Activate this ability only any time you could play a sorcery.
It was created with one command: "Destroy my enemies, at any cost."
7/6
An absolute unit! Definitely pushed and terrifying in a multiplayer game, I think it's actually well balanced for its cost and speed. You got to be okay with such a large target on you though if you don't manage to give this haste.
Spoiler: NecroticPlague
Show
Quote:
Originally Posted by
Necroticplague
High-Amp Amp 1RRR
Legendary Artifact R
R,discard a card:Deal 3 damage to any target.
R, exile the top card of your library: deal 2 damage to any target
I think turning every card in your hand into a bolt is a pretty strong effect. That said, every card that abuses these types of thing doesn't have a mana cost associated with its activated ability.
Spoiler: Laughing Dog
Show
Quote:
Originally Posted by
Laughing Dog
Drunken Dwarves RR
Creature- Dwarf R
Protection from Humans, Dragons, Trolls, and Elves.
"No one is welcome in a tavern full of drunken dwarves"-
Windrose, Drunken Dwarves
2/2
I like this a lot - would have been great in the D&D set we just recently had
Spoiler: Ben-zayb
Show
Quote:
Originally Posted by
ben-zayb
Magnetic Plating 2
Artifact - Equipment U
Whenever equipped creature attacks, attach another target Equipment to it. (Control of the Equipment doesn't change.)
Equipped creature gets +2/+0 for each Equipment attached to it.
Equip 4
This is hilarious - and I think balanced - you would probably only steel equipment once - people don't really spam equipment and they would avvoid playing anymore until they deal with this.
Spoiler: Personification
Show
Quote:
Originally Posted by
Personification
Frosted Myr 2
Snow Artifact Creature - Myr C
T: Add {c}
"When Vorinclex crossed the planes, he brought a snack."
1/1
Snow myr is snow myr and probably should have been printed already
Spoiler: Dr. Gunsforhands
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Quote:
Originally Posted by
Dr.Gunsforhands
Bloodrocute - 2R
Instant - C
When you cast Bloodrocute, you may sacrifice a creature. If you do, copy it. You may choose new targets for the copy.
Bloodrocute deals 3 damage to target creature or planeswalker.
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Wait now what did they say /
About the human body and proportions of things? /
Blood is an / energy conductor /
I am full of that / all I need is an outlet
- Metalocalypse, Bloodrocuted
This is a very interesting common for red - I think shrapnel blast is the most similar card in terms of damage output for the cost but it doesn't really compare to this one's versatility.
Spoiler: Tom the Mine
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Quote:
Originally Posted by
Tom the Mime
Iron Shod Card Sleeves 2
Artifact - Equipment U (Un)
~ enters the battlefield with 3 charge counters.
Remove a charge counter from ~: Equipped creature gains indestructible until the end of the turn
Equip 1
"Look, I can see where the card is in your deck"
"What if I put it on all of them?"
"... how will you shuffle?"
This is quite interesting, especially since the cards you would want indestructible against are probably instants - or you would want it as a combat trick. This doesn't let you do that so unsure of how it would be used.
Spoiler: Quiddle
Show
Quote:
Originally Posted by
Quiddle
Long Forgotten Mine
Land R
At the beginning of your upkeep if Long Forgotten Mine has 4 or more unearth counters on it transform it.
T: add 1 then put an unearth counter on Long Forgotten Mine.
//
They Came From Bellow
Enchantment (black color indicator)
XX, Pay X life: Create X 1/1 black skeleton tokens. Activate this ability only as a sorcery.
This is quite flavorful, but I think you could have gotten away with a lot more. As it is without ramp, you're flipping this turn 4, and then using it just for 2 measly 1/1s. You can wait longer - but not sure it would be worth it.
Spoiler: Winner
Show
ME! Mystic1110! Muhahahaha
No . . . wait, I'm out :smallfrown:
The real winner is
Spoiler: Real Winner
Show
Mythmonster with Krigax, Crafted Hatred
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Thank you for the win! For the next challenge, make a card from Strixhaven! We don't know anything about it yet except that it has modal double-faced cards, so delve into mechanics past, make up your own, or make a card that just feels like it belongs in a wizard school.
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Professor Gitaxias, General Studies 3UU
Legendary Creature - Phyrexian Praetor
Flash, Flying
Whenever you would draw any number of cards, draw that many plus one.
Whenever your opponent would draw any number of cards greater than one, they draw that many minus one.
4/5
One lesson, and his students feel more... compleat.
If Vorinclex is gonna show up in Kaldheim as a Grendal analoge, Professor Jin-Gitaxias is gonna be this year at Strixhaven's new teacher. That's my prediction.
I've also adjusted it so that it does what Vorinclex does, suppressing the themes of the plane (in this case, card draw, which feels like something Strixhaven will do a lot of since it feels scholarly).
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Kite-Eating Tree - 1GG
Creature - Plant C
Defender, Reach
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We used to call it the Spanking Spruce, but Professor Larix started docking us points because it's technically a true pine.
5/3
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Quote:
Originally Posted by
Quiddle
Thanks for judging! :)
Happy to do it! The game above self :smalltongue:
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Gertrud, the Tamperer WU
Legendary Creature - Human Wizard R
As ~ enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
At the beginning of each player's upkeep, you may pay WU. If you do, exile target nonland permanent they control. Until end if turn, its owner may cast it from exile.
2/2
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Spellcasting Practice Dummy 0
Artifact Creature - Scarecrow (U)
Flash
When Spellcasting Practice Dummy enters the battlefield you may counter target instant or sorcery spell. If a spell is countered this way, exile it. Until end of turn that spell's controller may cast it from exile without paying its mana cost and while that player is choosing targets as part of casting that spell, they must choose Spellcasting Practice Dummy if able.
"You think we let them practice "Lighting Bolt" on real people?"
0/1
Massively Simplified.
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Sonic Specialist 1WR
Creature - Human Wizard U
When Sonic Specialist enters the battlefield it deals 2 damage to target player or planeswalker. Players dealt damage this way can't cast spells this turn, planeswalkers dealt damage this way can't activate loyalty abilities until the end of their controller's next turn.
2/2
"Peace and quiet was never an option!"
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Inventive Testaker 1UB
Creature-Rogue Wizard U
Changeling
Whenever an opponent shuffles their library, look at the top two cards of their library. Exile one of them face-down. You may look at and play this card for as long as it remains exiled, and may spend mana as though it were of any color to cast it.
“Cheating is such an ugly word. I prefer to think of it as using nonstandard skill sets to arrive at the right answers.”
1/3
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Bitey Book RU
artifact creature - construct U
T: Choose target player. Until end of turn, if that player would draw a card, instead they skip that draw unless they pay 1 life.
1/1
I'm really uncertain about the wording on this one, or whether it's even possible what I'm trying to do. The intent should be clear at least
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Quote:
Originally Posted by
DeTess
Bitey Book RU
artifact creature - construct U
T: until end of turn, whenever target player has to draw one or more cards, they may pay 1 life for each card to be drawn. If they don't, they forgo that draw.
1/1
I'm really uncertain about the wording on this one, or whether it's even possible what I'm trying to do. The intent should be clear at least
I think I get it, yeah. "Choose target player. Until end of turn, if that player would draw a card, instead they skip that draw unless they pay 1 life."
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Strix Haven 2U
Enchantment- U
Bird creatures you control get +1/+1.
Whenever you cast an instant or sorcery spell, you may pay 1. If you do, create a 1/1 Bird creature token with flying.
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Quote:
Originally Posted by
Dr.Gunsforhands
I think I get it, yeah. "Choose target player. Until end of turn, if that player would draw a card, instead they skip that draw unless they pay 1 life."
Thanks! Yeah, that's what I meant but worded way more clearly.
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Kasmina, Dean of Transmutation 3UU
Legendary Planeswalker - Kasmina
+1: Create a 2/2 blue Wizard creature token. Scry x, where x is the number of Wizards you control.
-2: Target creature loses all abilities and has base power and toughness 0/1 until the end of your next turn. Draw a card.
-5: You get an emblem with "Spells your opponents cast that target you or a Wizard or Kasmina permanent you control cost 2 more to cast. Instant, sorcery, Wizard, and Kasmina cards you cast cost 2 less to cast."
3
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Hello you all,
I am very sorry for ghosting this thread and leave you all hanging :'(
I had some bad weeks (family stuff) and couldn't get myself to write something.
It is slightly better now, but I won't post here in the foreseeable future, as kind of a consequence.
Sorry again
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Quote:
Originally Posted by
Kapow
Hello you all,
I am very sorry for ghosting this thread and leave you all hanging :'(
I had some bad weeks (family stuff) and couldn't get myself to write something.
It is slightly better now, but I won't post here in the foreseeable future, as kind of a consequence.
Sorry again
Totally fine. Nobody expects you to put some random forumers and their fake cards ahead of real life.